<number id="maxcyc" type="slider" arg="-max-cycles %"
_label="Duration" _low-label="Short" _high-label="Long"
- low="2000" high="25000" default="10000" />
+ low="2000" high="25000" default="12000" />
<number id="sandg" type="slider" arg="-sand-grains %"
_label="Sandgrains" _low-label="Few" _high-label="Lots"
<number id="curve" type="slider" arg="-circle-percent %"
_label="Circle Percentage" _low-label="0%" _high-label="100%"
- low="0" high="100" default="0" />
+ low="0" high="100" default="33" />
<boolean id="wire" _label="Wireframe only" arg-set="-wireframe" />
<_description>
Lines like crystals grow on a computational substrate. A simple
perpendicular growth rule creates intricate city-like structures.
-By J. Tarbell and Mike Kershaw.
+
+Written by J. Tarbell and Mike Kershaw; 2004.
</_description>
</screensaver>