<?xml version="1.0" encoding="ISO-8859-1"?>
-<screensaver name="topblock" _label="TopBlock">
+<screensaver name="topblock" _label="TopBlock" gl="yes">
<command arg="-root"/>
- <number id="delay" type="slider" arg="-delay %"
- _label="Speed" _low-label="Slow" _high-label="Fast"
- low="0" high="50000" default="10000"
- convert="invert"/>
-
- <number id="size" type="slider" arg="-size %"
- _label="Carpet Size" _low-label="Small" _high-label="Large"
- low="1" high="10" default="2"/>
-
- <number id="spawn" type="slider" arg="-spawn %"
- _label="Spawn Likelyhood" _low-label="Low" _high-label="High"
- low="4" high="1000" default="50"
- convert="invert"/>
-
- <number id="dropspeed" type="slider" arg="-dropSpeed %"
- _label="Drop Speed" _low-label="Slow" _high-label="Fast"
- low="1" high="9" default="4"/>
-
- <number id="resolution" type="slider" arg="-resolution %"
- _label="Polygon Count" _low-label="Low" _high-label="High"
- low="4" high="20" default="4"/>
-
- <number id="maxColors" type="spinbutton" arg="-maxColors %"
- _label="Different Colors" low="1" high="7" default="7"/>
-
- <number id="rotatespeed" type="spinbutton" arg="-rotateSpeed %"
- _label="Rotation Speed" low="1" high="1000" default="10"/>
+ <hgroup>
+ <vgroup>
+ <number id="delay" type="slider" arg="-delay %"
+ _label="Frame rate" _low-label="Low" _high-label="High"
+ low="0" high="100000" default="10000"
+ convert="invert"/>
+
+ <number id="dropspeed" type="slider" arg="-dropSpeed %"
+ _label="Drop speed" _low-label="Slow" _high-label="Fast"
+ low="1" high="9" default="4"/>
+
+ <number id="size" type="slider" arg="-size %"
+ _label="Carpet size" _low-label="Small" _high-label="Large"
+ low="1" high="10" default="2"/>
+
+ <number id="spawn" type="slider" arg="-spawn %"
+ _label="Spawn likelyhood" _low-label="Low" _high-label="High"
+ low="4" high="1000" default="50"
+ convert="invert"/>
+
+ </vgroup>
+ <vgroup>
+ <number id="resolution" type="slider" arg="-resolution %"
+ _label="Polygon count" _low-label="Low" _high-label="High"
+ low="4" high="20" default="4"/>
+
+ <number id="maxColors" type="slider" arg="-maxColors %"
+ _label="Colors" _low-label="Few" _high-label="Many"
+ low="1" high="32" default="7"/>
+
+ <number id="rotatespeed" type="slider" arg="-rotateSpeed %"
+ _label="Rotation" _low-label="Slow" _high-label="Fast"
+ low="1" high="1000" default="10"/>
+ </vgroup>
+ </hgroup>
<hgroup>
<boolean id="rotate" _label="Rotate" arg-unset="-no-rotate"/>
<boolean id="blob" _label="Blob mode" arg-set="-blob"/>
<boolean id="override" _label="Tunnel mode" arg-set="-override"/>
<boolean id="carpet" _label="Carpet" arg-unset="-no-carpet"/>
+ </hgroup>
+ <hgroup>
<boolean id="nipples" _label="Nipples" arg-unset="-no-nipples"/>
<boolean id="wire" _label="Wireframe" arg-set="-wireframe"/>
+ <boolean id="showfps" _label="Show frame rate" arg-set="-fps"/>
</hgroup>
- <boolean id="showfps" _label="Show Frames-per-Second" arg-set="-fps"/>
-
<_description>
Creates a 3D world with dropping blocks that build up and up.
Written by rednuht; 2006.