"*ncolors: 100 \n" \
"*fpsSolid: true \n" \
-# define reshape_crystal 0
# define crystal_handle_event 0
# include "xlockmore.h" /* in xscreensaver distribution */
#else /* STANDALONE */
XSetFunction(display, cryst->gc, GXcopy);
}
+ENTRYPOINT void
+reshape_crystal(ModeInfo * mi, int width, int height)
+{
+ release_crystal(mi);
+ init_crystal(mi);
+}
+
XSCREENSAVER_MODULE ("Crystal", crystal)