*/
#include "screenhack.h"
*/
#include "screenhack.h"
struct state {
Display *dpy;
struct state {
Display *dpy;
"*delay: 10000",
"*mode: random",
"*duration: 120",
"*delay: 10000",
"*mode: random",
"*duration: 120",
"*ignoreRotation: True",
"*rotateImages: True",
#endif
"*ignoreRotation: True",
"*rotateImages: True",
#endif