-static Bool light_on = True;
-static Bool fade_on = False;
-static Bool shoot = False;
-static Bool verbose = False;
-static int delay = 0;
-static int fsc_width = 0;
-static int fsc_height= 0;
-static int rndlife = RNDLIFE1;
-static int minlife = MINLIFE1;
-static float light_fade = 0.99;
-static unsigned char *real_palaka1 = NULL;
-static unsigned char *real_palaka2 = NULL;
+static Bool flash_on = True;
+static Bool glow_on = True;
+static Bool verbose = False;
+static Bool shoot = False;
+static int width;
+static int height;
+static int rndlife;
+static int minlife;
+static int delay = 0;
+static float flash_fade = 0.99;