.SH NAME
flame - draw weird cosmic fractals
.SH SYNOPSIS
-.B hopalong
-[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-ncolors \fIinteger\fP] [\-iterations \fIinteger\fP] [\-points \fIinteger\fP] [\-delay \fImicroseconds\fP] [\-delay2 \fImicroseconds\fP]
+.B flame
+[\-display \fIhost:display.screen\fP] [\-foreground \fIcolor\fP] [\-background \fIcolor\fP] [\-window] [\-root] [\-mono] [\-install] [\-visual \fIvisual\fP] [\-colors \fIinteger\fP] [\-iterations \fIinteger\fP] [\-points \fIinteger\fP] [\-delay \fImicroseconds\fP] [\-delay2 \fImicroseconds\fP]
.SH DESCRIPTION
The \fIflame\fP program generates colorful fractal displays.
.SH OPTIONS
.B \-mono
If on a color display, pretend we're on a monochrome display.
.TP 8
-.B \-ncolors integer
-How many colors should be used (if possible). Default 128.
-The colors used cycle through the hue, making N stops around
-the color wheel.
+.B \-install
+Install a private colormap for the window.
.TP 8
-.B \-iterations integer
+.B \-visual \fIvisual\fP
+Specify which visual to use. Legal values are the name of a visual class,
+or the id number (decimal or hex) of a specific visual.
+.TP 8
+.B \-colors \fIinteger\fP
+How many colors should be used (if possible). Default 64.
+.TP 8
+.B \-iterations \fIinteger\fP
How many fractals to generate. Default 25.
.TP 8
-.B \-points integer
+.B \-points \fIinteger\fP
How many pixels to draw for each fractal. Default 10000.
.TP 8
-.B \-delay microseconds
+.B \-delay \fImicroseconds\fP
How long we should wait between drawing each fractal. Default 50000,
or about 1/20th second.
.TP 8
-.B \-delay2 microseconds
+.B \-delay2 \fImicroseconds\fP
How long we should wait before clearing the screen when each run ends.
Default 2000000, or two seconds.
.SH ENVIRONMENT
Scott Graves <spot@cs.cmu.edu>, 06-Jun-91.n
Ability to run standalone or with \fIxscreensaver\fP added by
-Jamie Zawinski <jwz@lucid.com>, 18-Oct-93.
+Jamie Zawinski <jwz@jwz.org>, 18-Oct-93.