ftp://ftp.smr.ru/pub/0/FreeBSD/releases/distfiles/xscreensaver-3.16.tar.gz
[xscreensaver] / hacks / flow.c
diff --git a/hacks/flow.c b/hacks/flow.c
new file mode 100644 (file)
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--- /dev/null
@@ -0,0 +1,567 @@
+/* -*- Mode: C; tab-width: 4 -*- */
+/* flow --- flow of strange bees */
+
+#if !defined( lint ) && !defined( SABER )
+static const char sccsid[] = "@(#)flow.c 4.10 98/04/24 xlockmore";
+
+#endif
+
+/*-
+ * Copyright (c) 1996 by Tim Auckland <Tim.Auckland@Sun.COM>
+ *
+ * Permission to use, copy, modify, and distribute this software and its
+ * documentation for any purpose and without fee is hereby granted,
+ * provided that the above copyright notice appear in all copies and that
+ * both that copyright notice and this permission notice appear in
+ * supporting documentation.
+ *
+ * This file is provided AS IS with no warranties of any kind.  The author
+ * shall have no liability with respect to the infringement of copyrights,
+ * trade secrets or any patents by this file or any part thereof.  In no
+ * event will the author be liable for any lost revenue or profits or
+ * other special, indirect and consequential damages.
+ *
+ * "flow" shows a variety of continuous phase-space flows around strange
+ * attractors.  It includes the well-known Lorentz mask (the "Butterfly"
+ * of chaos fame), two forms of Rossler's "Folded Band" and Poincare'
+ * sections of the "Birkhoff Bagel" and Duffing's forced occilator.
+ *
+ * Revision History:
+ * 31-Nov-98: [TDA] Added Duffing  (what a strange day that was :) DAB)
+ *   Duffing's forced oscillator has been added to the formula list and
+ *   the parameters section has been updated to display it in Poincare'
+ *   section.
+ * 30-Nov-98: [TDA] Added travelling perspective option
+ *   A more exciting point-of-view has been added to all autonomous flows.
+ *   This views the flow as seen by a particle moving with the flow.  In the
+ *   metaphor of the original code, I've attached a camera to one of the
+ *   trained bees!
+ * 30-Nov-98: [TDA] Much code cleanup.
+ * 09-Apr-97: [TDA] Ported to xlockmore-4
+ * 18-Jul-96: Adapted from swarm.c Copyright (c) 1991 by Patrick J. Naughton.
+ * 31-Aug-90: Adapted from xswarm by Jeff Butterworth. (butterwo@ncsc.org)
+ */
+
+#ifdef STANDALONE
+# define PROGCLASS     "Flow"
+# define HACK_INIT     init_flow
+# define HACK_DRAW     draw_flow
+# define flow_opts     xlockmore_opts
+# define DEFAULTS      "*delay:                1000 \n" \
+                                       "*count:                1024 \n" \
+                                       "*cycles:               3000 \n" \
+                                       "*ncolors:              200 \n"
+# define SMOOTH_COLORS
+# include "xlockmore.h"                /* in xscreensaver distribution */
+# include "erase.h"
+
+#else /* STANDALONE */
+# include "xlock.h"            /* in xlockmore distribution */
+#endif /* STANDALONE */
+
+ModeSpecOpt flow_opts = { 0, NULL, 0, NULL, NULL };
+
+#ifdef USE_MODULES
+ModStruct   flow_description = {
+       "flow", "init_flow", "draw_flow", "release_flow",
+       "refresh_flow", "init_flow", NULL, &flow_opts,
+       1000, 1024, 3000, 1, 64, 1.0, "",
+       "Shows dynamic strange attractors", 0, NULL
+};
+
+#endif
+
+typedef struct {
+       double      x;
+       double      y;
+       double      z;
+} dvector;
+
+typedef struct {
+       double      a, b, c;
+} Par;
+
+/* Macros */
+#define X(t,b) (sp->p[t][b].x)
+#define Y(t,b) (sp->p[t][b].y)
+#define Z(t,b) (sp->p[t][b].z)
+#define balance_rand(v)        ((LRAND()/MAXRAND*(v))-((v)/2)) /* random around 0 */
+#define SCALE_X(A) (sp->width/2+sp->width/sp->size*(A))
+#define SCALE_Y(A) (sp->height/2+sp->height/sp->size*(A))
+
+typedef struct {
+       int         width;
+       int         height;
+       int         count;
+       double      size;
+       
+       int         beecount;   /* number of bees */
+       XSegment   *csegs;          /* bee lines */
+       int        *cnsegs;
+       XSegment   *old_segs;   /* old bee lines */
+       int         nold_segs;
+       double      step;
+       dvector     centre;             /* centre */
+       struct {
+               double  depth;
+               double  height;
+       }           view;
+       dvector    *p[2];   /* bee positions x[time][bee#] */
+       struct {
+               double  theta;
+               double  dtheta;
+               double  phi;
+               double  dphi;
+       }           tumble;
+       dvector  (*ODE) (Par par, double x, double y, double z);
+       Par         par;
+} flowstruct;
+
+static flowstruct *flows = NULL;
+
+static dvector
+Lorentz(Par par, double x, double y, double z)
+{
+       dvector d;
+
+       d.x = par.a * (y - x);
+       d.y = x * (par.b - z) - y;
+       d.z = x * y - par.c * z;
+       return d;
+}
+
+static dvector
+Rossler(Par par, double x, double y, double z)
+{
+       dvector d;
+
+       d.x = -(y + par.a * z);
+       d.y = x + y * par.b;
+       d.z = par.c + z * (x - 5.7);
+       return d;
+}
+
+static dvector
+RosslerCone(Par par, double x, double y, double z)
+{
+       dvector d;
+
+       d.x = -(y + par.a * z);
+       d.y = x + y * par.b - z * z * par.c;
+       d.z = 0.2 + z * (x - 5.7);
+       return d;
+}
+
+static dvector
+Birkhoff(Par par, double x, double y, double z)
+{
+       dvector d;
+
+       d.x = -y + par.b * sin(z);
+       d.y = 0.7 * x + par.a * y * (0.1 - x * x);
+       d.z = par.c;
+       return d;
+}
+
+static dvector
+Duffing(Par par, double x, double y, double z)
+{
+       dvector d;
+
+       d.x = -par.a * x - y/2 - y * y * y/8 + par.b * cos(z);
+       d.y = 2*x;
+       d.z = par.c;
+       return d;
+}
+
+void
+init_flow(ModeInfo * mi)
+{
+       flowstruct *sp;
+       int         b;
+       double      beemult = 1;
+       dvector     range;
+       static int  allocated = 0;
+
+       if (flows == NULL) {
+               if ((flows = (flowstruct *) calloc(MI_NUM_SCREENS(mi),
+                                              sizeof (flowstruct))) == NULL)
+                       return;
+       }
+       sp = &flows[MI_SCREEN(mi)];
+
+       sp->count = 0;
+
+       sp->width = MI_WIDTH(mi);
+       sp->height = MI_HEIGHT(mi);
+
+       sp->tumble.theta = balance_rand(M_PI);
+       sp->tumble.phi = balance_rand(M_PI);
+       sp->tumble.dtheta = 0.002;
+       sp->tumble.dphi = 0.001;
+       sp->view.height = 0;
+       sp->view.depth = 0; /* no perspective view */
+
+       switch (NRAND(8)) {
+       case 0:
+               sp->view.depth = 10;
+               sp->view.height = 0.2;
+               beemult = 3;
+       case 1:
+               sp->ODE = Lorentz;
+               sp->step = 0.02;
+               sp->size = 60;
+               sp->centre.x = 0;
+               sp->centre.y = 0;
+               sp->centre.z = 24;
+               range.x = 5;
+               range.y = 5;
+               range.z = 1;
+               sp->par.a = 10 + balance_rand(5);
+               sp->par.b = 28 + balance_rand(5);
+               sp->par.c = 2 + balance_rand(1);
+               break;
+       case 2:
+               sp->view.depth = 10;
+               sp->view.height = 0.1;
+               beemult = 4;
+       case 3:
+               sp->ODE = Rossler;
+               sp->step = 0.05;
+               sp->size = 24;
+               sp->centre.x = 0;
+               sp->centre.y = 0;
+               sp->centre.z = 3;
+               range.x = 4;
+               range.y = 4;
+               range.z = 7;
+               sp->par.a = 2 + balance_rand(1);
+               sp->par.b = 0.2 + balance_rand(0.1);
+               sp->par.c = 0.2 + balance_rand(0.1);
+               break;
+       case 4:
+               sp->view.depth = 10;
+               sp->view.height = 0.1;
+               beemult = 3;
+       case 5:
+               sp->ODE = RosslerCone;
+               sp->step = 0.05;
+               sp->size = 24;
+               sp->centre.x = 0;
+               sp->centre.y = 0;
+               sp->centre.z = 3;
+               range.x = 4;
+               range.y = 4;
+               range.z = 4;
+               sp->par.a = 2;
+               sp->par.b = 0.2;
+               sp->par.c = 0.25 + balance_rand(0.09);
+               break;
+       case 6:
+               sp->ODE = Birkhoff;
+               sp->step = 0.04;
+               sp->size = 2.6;
+               sp->centre.x = 0;
+               sp->centre.y = 0;
+               sp->centre.z = 0;
+               range.x = 3;
+               range.y = 4;
+               range.z = 0;
+               sp->par.a = 10 + balance_rand(5);
+               sp->par.b = 0.35 + balance_rand(0.25);
+               sp->par.c = 1.57;
+               sp->tumble.theta = 0;
+               sp->tumble.phi = 0;
+               sp->tumble.dtheta = 0;
+               sp->tumble.dphi = 0;
+               break;
+       case 7:
+       default:
+               sp->ODE = Duffing;
+               sp->step = 0.02;
+               sp->size = 30;
+               sp->centre.x = 0;
+               sp->centre.y = 0;
+               sp->centre.z = 0;
+               range.x = 20;
+               range.y = 20;
+               range.z = 0;
+               sp->par.a = 0.2 + balance_rand(0.1);
+               sp->par.b = 27.0 + balance_rand(3.0);
+               sp->par.c = 1.33;
+               sp->tumble.theta = 0;
+               sp->tumble.phi = 0;
+               sp->tumble.dtheta = -NRAND(2)*sp->par.c*sp->step;
+               sp->tumble.dphi = 0;
+               beemult = 0.5;
+               break;
+       }
+
+       sp->beecount = beemult * MI_COUNT(mi);
+       if (sp->beecount < 0)   /* random variations */ 
+               sp->beecount = NRAND(-sp->beecount) + 1; /* Minimum 1 */
+
+       /* Clear the background. */
+       MI_CLEARWINDOW(mi);
+
+       if(!allocated || sp->beecount != allocated){ /* reallocate */
+               if (sp->csegs != NULL) {
+                       (void) free((void *) sp->csegs);
+                       sp->csegs = NULL;
+               }
+               if (sp->cnsegs != NULL) {
+                       (void) free((void *) sp->cnsegs);
+                       sp->cnsegs = NULL;
+               }
+               if (sp->old_segs != NULL) {
+                       (void) free((void *) sp->old_segs);
+                       sp->old_segs = NULL;
+               }
+               if (sp->p[0] != NULL) {
+                       (void) free((void *) sp->p[0]);
+                       sp->p[0] = NULL;
+               }
+               if (sp->p[1] != NULL) {
+                       (void) free((void *) sp->p[1]);
+                       sp->p[1] = NULL;
+               }
+       }
+
+       /* Allocate memory. */
+
+       if (!sp->csegs) {
+               sp->csegs = (XSegment *) malloc(sizeof (XSegment) * sp->beecount
+                                               * MI_NPIXELS(mi));
+               sp->cnsegs = (int *) malloc(sizeof (int) * MI_NPIXELS(mi));
+
+               sp->old_segs = (XSegment *) malloc(sizeof (XSegment) * sp->beecount);
+               sp->p[0] = (dvector *) malloc(sizeof (dvector) * sp->beecount);
+               sp->p[1] = (dvector *) malloc(sizeof (dvector) * sp->beecount);
+       }
+
+       /* Initialize point positions, velocities, etc. */
+
+       for (b = 0; b < sp->beecount; b++) {
+               X(1, b) = X(0, b) = balance_rand(range.x);
+               Y(1, b) = Y(0, b) = balance_rand(range.y);
+               Z(1, b) = Z(0, b) = balance_rand(range.z);
+       }
+}
+
+void
+draw_flow(ModeInfo * mi)
+{
+       Display    *display = MI_DISPLAY(mi);
+       Window      window = MI_WINDOW(mi);
+       GC          gc = MI_GC(mi);
+       flowstruct *sp = &flows[MI_SCREEN(mi)];
+       int         b, c, i;
+       int         col, ix;
+       double      M[3][3]; /* transformation matrix */
+
+       if(!sp->view.depth){ /* simple 3D tumble */
+               double      sint, cost, sinp, cosp;
+               sp->tumble.theta += sp->tumble.dtheta;
+               sp->tumble.phi += sp->tumble.dphi;
+               sint = sin(sp->tumble.theta);
+               cost = cos(sp->tumble.theta);
+               sinp = sin(sp->tumble.phi);
+               cosp = cos(sp->tumble.phi);
+               M[0][0]= cost; M[0][1]=-sint*cosp; M[0][2]= sint*sinp;
+               M[1][0]= sint; M[1][1]= cost*cosp; M[1][2]=-cost*sinp;
+               M[2][0]= 0;    M[2][1]= 0;         M[2][2]= 1;
+       } else { /* initialize matrix */
+               M[0][0]= 0; M[0][1]= 0; M[0][2]= 0;
+               M[1][0]= 0; M[1][1]= 0; M[1][2]= 0;
+               M[2][0]= 0; M[2][1]= 0; M[2][2]= 0;
+
+       }
+
+       for (col = 0; col < MI_NPIXELS(mi); col++)
+               sp->cnsegs[col] = 0;
+
+       MI_IS_DRAWN(mi) = True;
+
+       /* <=- Bees -=> */
+       for (b = 0; b < sp->beecount; b++) {
+               /* Age the arrays. */
+               X(1, b) = X(0, b);
+               Y(1, b) = Y(0, b);
+               Z(1, b) = Z(0, b);
+
+               /* 2nd order Kunge Kutta */
+               {
+                       dvector     k1, k2;
+
+                       k1 = sp->ODE(sp->par, X(1, b), Y(1, b), Z(1, b));
+                       k1.x *= sp->step;
+                       k1.y *= sp->step;
+                       k1.z *= sp->step;
+                       k2 = sp->ODE(sp->par, X(1, b) + k1.x, Y(1, b) + k1.y, Z(1, b) + k1.z);
+                       k2.x *= sp->step;
+                       k2.y *= sp->step;
+                       k2.z *= sp->step;
+                       X(0, b) = X(1, b) + (k1.x + k2.x) / 2.0;
+                       Y(0, b) = Y(1, b) + (k1.y + k2.y) / 2.0;
+                       Z(0, b) = Z(1, b) + (k1.z + k2.z) / 2.0;
+               }
+
+               /* Colour according to bee */
+               col = b % (MI_NPIXELS(mi) - 1);
+               ix = col * sp->beecount + sp->cnsegs[col];
+
+               /* Fill the segment lists. */
+
+               if(sp->view.depth) /* perspective view has special points */
+                       if(b==0){ /* point of view */
+                               sp->centre.x=X(0, b);
+                               sp->centre.y=Y(0, b);
+                               sp->centre.z=Z(0, b);
+                       }else if(b==1){ /* neighbour: used to compute local axes */
+                               double x[3], p[3], x2=0, xp=0;
+                               int j;
+
+                               /* forward */                           
+                               x[0] = X(0, 0) - X(1, 0);
+                               x[1] = Y(0, 0) - Y(1, 0);
+                               x[2] = Z(0, 0) - Z(1, 0);
+                       
+                               /* neighbour */
+                               p[0] = X(0, 1) - X(1, 0);
+                               p[1] = Y(0, 1) - Y(1, 0);
+                               p[2] = Z(0, 1) - Z(1, 0);
+
+                               for(i=0; i<3; i++){
+                                       x2+= x[i]*x[i];    /* X . X */
+                                       xp+= x[i]*p[i];    /* X . P */
+                                       M[0][i] = x[i];    /* X */
+                               }
+
+                               for(i=0; i<3; i++)               /* (X x P) x X */
+                                       M[1][i] = x2*p[i] - xp*x[i]; /* == (X . X) P - (X . P) X */
+                               
+                               M[2][0] =  x[1]*p[2] - x[2]*p[1]; /* X x P */
+                               M[2][1] = -x[0]*p[2] + x[2]*p[0];
+                               M[2][2] =  x[0]*p[1] - x[1]*p[0];
+
+                               /* normalise axes */
+                               for(j=0; j<3; j++){
+                                       double A=0;
+                                       for(i=0; i<3; i++) A+=M[j][i]*M[j][i]; /* sum squares */
+                                       A=sqrt(A);
+                                       for(i=0; i<3; i++) M[j][i]/=A;
+                               }
+
+                               X(0, 1)=X(0, 0)+M[1][0]; /* adjust neighbour */
+                               Y(0, 1)=Y(0, 0)+M[1][1];
+                               Z(0, 1)=Z(0, 0)+M[1][2];
+
+#if 0  /* display local axes for testing */
+                               X(1, b)=X(0, 0);
+                               Y(1, b)=Y(0, 0);
+                               Z(1, b)=Z(0, 0);
+                       }else if(b==2){
+                               X(0, b)=X(0, 0)+0.5*M[0][0];
+                               Y(0, b)=Y(0, 0)+0.5*M[0][1];
+                               Z(0, b)=Z(0, 0)+0.5*M[0][2];
+                               X(1, b)=X(0, 0);
+                               Y(1, b)=Y(0, 0);
+                               Z(1, b)=Z(0, 0);
+                       }else if(b==3){
+                               X(0, b)=X(0, 0)+1.5*M[2][0];
+                               Y(0, b)=Y(0, 0)+1.5*M[2][1];
+                               Z(0, b)=Z(0, 0)+1.5*M[2][2];
+                               X(1, b)=X(0, 0);
+                               Y(1, b)=Y(0, 0);
+                               Z(1, b)=Z(0, 0);
+#endif
+                       }
+               
+               for(i=0; i<2; i++){
+                       double x=X(i,b)-sp->centre.x;
+                       double y=Y(i,b)-sp->centre.y;
+                       double z=Z(i,b)-sp->centre.z;
+                       double X=M[0][0]*x + M[0][1]*y + M[0][2]*z;
+                       double Y=M[1][0]*x + M[1][1]*y + M[1][2]*z;
+                       double Z=M[2][0]*x + M[2][1]*y + M[2][2]*z+sp->view.height;
+                       double absx, absy;                              
+                       if(sp->view.depth){
+                               if(X <= 0) break;
+                               absx=SCALE_X(sp->view.depth*Y/X);
+                               absy=SCALE_Y(sp->view.depth*Z/X);
+                               if(absx < -sp->width || absx > 2*sp->width ||
+                                  absy < -sp->height || absy > 2*sp->height)
+                                       break;
+                       }else{
+                               absx=SCALE_X(X);
+                               absy=SCALE_Y(Y);
+                       }
+                       if(i){
+                               sp->csegs[ix].x1 = (short) absx;
+                               sp->csegs[ix].y1 = (short) absy;
+                       }else{
+                               sp->csegs[ix].x2 = (short) absx;
+                               sp->csegs[ix].y2 = (short) absy;
+                       }
+               }
+               if(i == 2) /* both assigned */
+                       sp->cnsegs[col]++;
+    }
+       if (sp->count) { /* erase */
+               XSetForeground(display, gc, MI_BLACK_PIXEL(mi));
+               XDrawSegments(display, window, gc, sp->old_segs, sp->nold_segs);
+       }
+
+       if (MI_NPIXELS(mi) > 2){ /* render colour */
+               for (col = 0; col < MI_NPIXELS(mi); col++)
+                       if (sp->cnsegs[col] > 0) {
+                               XSetForeground(display, gc, MI_PIXEL(mi, col));
+                               XDrawSegments(display, window, gc,
+                                             sp->csegs + col * sp->beecount, sp->cnsegs[col]);
+                       }
+       } else {                /* render mono */
+               XSetForeground(display, gc, MI_WHITE_PIXEL(mi));
+               XDrawSegments(display, window, gc,
+                                         sp->csegs + col * sp->beecount, sp->cnsegs[col]);
+       }
+
+       /* Copy to erase-list */
+       for (col = 0, c = 0; col < MI_NPIXELS(mi); col++)
+               for (b = 0; b < sp->cnsegs[col]; b++)
+                       sp->old_segs[c++] = (sp->csegs + col * sp->beecount)[b];
+       sp->nold_segs = c;
+
+       if (++sp->count > MI_CYCLES(mi)) /* pick a new flow */
+               init_flow(mi);
+}
+
+void
+release_flow(ModeInfo * mi)
+{
+       if (flows != NULL) {
+               int         screen;
+
+               for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++) {
+                       flowstruct *sp = &flows[screen];
+
+                       if (sp->csegs != NULL)
+                               (void) free((void *) sp->csegs);
+                       if (sp->cnsegs != NULL)
+                               (void) free((void *) sp->cnsegs);
+                       if (sp->old_segs != NULL)
+                               (void) free((void *) sp->old_segs);
+                       if (sp->p[0] != NULL)
+                               (void) free((void *) sp->p[0]);
+                       if (sp->p[1] != NULL)
+                               (void) free((void *) sp->p[1]);
+               }
+               (void) free((void *) flows);
+               flows = NULL;
+       }
+}
+
+void
+refresh_flow(ModeInfo * mi)
+{
+       MI_CLEARWINDOW(mi);
+}