state->max_radius = get_float_resource (dpy, "size", "Size") / 2;
if (state->max_radius < 1.0) state->max_radius = 1.0;
state->max_radius = get_float_resource (dpy, "size", "Size") / 2;
if (state->max_radius < 1.0) state->max_radius = 1.0;
state->random_sizes_p = get_boolean_resource (dpy, "random", "Random");
/* If the initial window size is too small to hold all these balls,
state->random_sizes_p = get_boolean_resource (dpy, "random", "Random");
/* If the initial window size is too small to hold all these balls,