st->x = 10;
st->y = 10;
if (get_boolean_resource (dpy, "fpsTop", "FPSTop"))
- st->y = - (st->font->ascent + st->font->descent + 10);
+ /* don't leave a blank line in GL top-fps. */
+ st->y = - (/*st->font->ascent +*/ st->font->descent + 10);
strcpy (st->string, "FPS: ... ");
}
-/* This function is used only in Xlib mode. For GL mode, see glx/fps-glx.c.
+/* This function is used only in Xlib mode. For GL mode, see glx/fps-gl.c.
*/
void
fps_draw (fps_state *st)