"*ignoreRotation: True \n" \
# define UNIFORM_COLORS
+# define release_galaxy 0
# include "xlockmore.h" /* from the xscreensaver distribution */
#else /* !STANDALONE */
# include "xlock.h" /* from the xlockmore distribution */
static unistruct *universes = NULL;
static void
-free_galaxies(unistruct * gp)
+free_galaxies(ModeInfo * mi)
{
+ unistruct *gp = &universes[MI_SCREEN(mi)];
if (gp->galaxies != NULL) {
int i;
gp->rot_x = 0;
if (MI_BATCHCOUNT(mi) < -MINGALAXIES)
- free_galaxies(gp);
+ free_galaxies(mi);
gp->ngalaxies = MI_BATCHCOUNT(mi);
if (gp->ngalaxies < -MINGALAXIES)
gp->ngalaxies = NRAND(-gp->ngalaxies - MINGALAXIES + 1) + MINGALAXIES;
{
unistruct *gp;
- if (universes == NULL) {
- if ((universes = (unistruct *) calloc(MI_NUM_SCREENS(mi),
- sizeof (unistruct))) == NULL)
- return;
- }
+ MI_INIT (mi, universes, free_galaxies);
gp = &universes[MI_SCREEN(mi)];
# ifdef HAVE_JWXYZ /* Don't second-guess Quartz's double-buffering */
init_galaxy (mi);
}
-ENTRYPOINT void
-release_galaxy(ModeInfo * mi)
-{
- if (universes != NULL) {
- int screen;
-
- for (screen = 0; screen < MI_NUM_SCREENS(mi); screen++)
- free_galaxies(&universes[screen]);
- (void) free((void *) universes);
- universes = NULL;
- }
-}
-
ENTRYPOINT void
refresh_galaxy(ModeInfo * mi)
{