exec_prefix = @exec_prefix@
bindir = @bindir@
mandir = @mandir@
-man1dir = $(mandir)/man1
+# maybe this should be 6 (games)?
+mansuffix = 1
+manNdir = $(mandir)/man$(mansuffix)
+
+# maybe this should be 6 (games)?
mansuffix = 1
CC = @CC@
menger.c engine.c flipscreen3d.c font-ximage.c \
grab-ximage.c glsnake.c boxed.c glforestfire.c sballs.c \
cubenetic.c spheremonics.c marching.c lavalite.c rotator.c \
- trackball.c gltrackball.c queens.c endgame.c chessmodels.c
+ trackball.c gltrackball.c queens.c endgame.c chessmodels.c \
+ glblur.c
OBJS = xscreensaver-gl-helper.o \
atlantis.o b_draw.o b_lockglue.o b_sphere.o bubble3d.o \
menger.o engine.o flipscreen3d.o font-ximage.o \
grab-ximage.o glsnake.o boxed.o glforestfire.o sballs.o \
cubenetic.o spheremonics.o marching.o lavalite.o rotator.o \
- trackball.o gltrackball.o queens.o endgame.o chessmodels.o
+ trackball.o gltrackball.o queens.o endgame.o chessmodels.o \
+ glblur.o
GL_EXES = cage gears moebius pipes sproingies stairs superquadrics \
morph3d rubik atlantis lament bubble3d glplanet pulsar \
sierpinski3d gflux stonerview starwars gltext molecule \
dangerball circuit menger engine flipscreen3d glsnake boxed \
glforestfire sballs cubenetic spheremonics lavalite queens \
- endgame
+ endgame glblur
GLE_EXES = extrusion
GL_UTIL_EXES = xscreensaver-gl-helper
HACK_EXES = @GL_EXES@ @GLE_EXES@
grab-ximage.h font-ximage.h tube.h sphere.h boxed.h \
stonerview-move.h stonerview-osc.h glutstroke.h \
glut_roman.h marching.h rotator.h trackball.h gltrackball.h \
- chessmodels.h
+ chessmodels.h chessgames.h
GL_MEN = atlantis.man boxed.man bubble3d.man cage.man circuit.man \
cubenetic.man dangerball.man engine.man extrusion.man \
flipscreen3d.man gears.man gflux.man glforestfire.man \
pulsar.man queens.man rubik.man sballs.man sierpinski3d.man \
spheremonics.man sproingies.man stairs.man starwars.man \
stonerview.man superquadrics.man xscreensaver-gl-helper.man \
- endgame.man
+ endgame.man glblur.man
MEN = @GL_MEN@
EXTRAS = README Makefile.in
install-man: $(MEN)
@men="$(MEN)" ; \
- idir="$(install_prefix)$(man1dir)" ; \
+ idir="$(install_prefix)$(manNdir)" ; \
if [ ! -d $$idir ]; then \
$(INSTALL_DIRS) $$idir ; \
fi ; \
uninstall-man:
@men="$(MEN)" ; \
- idir="$(install_prefix)$(man1dir)" ; \
+ idir="$(install_prefix)$(manNdir)" ; \
for man in $$men; do \
instname=`echo $$man | sed 's/\.man$$/\.$(mansuffix)/'` ; \
echo rm -f $$idir/$$instname ; \
menger: menger.o $(HACK_OBJS) $(TRACK_OBJS)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(TRACK_OBJS) $(HACK_LIBS)
-engine: engine.o $(HACK_OBJS)
- $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS)
+engine: engine.o $(HACK_OBJS) $(TRACK_OBJS)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(TRACK_OBJS) $(HACK_LIBS)
flipscreen3d: flipscreen3d.o $(HACK_OBJS) $(GRAB_OBJS)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(GRAB_OBJS) $(HACK_LIBS)
endgame: endgame.o $(CHESSOBJS)
$(CC_HACK) -o $@ $@.o $(CHESSOBJS) $(HACK_LIBS)
+glblur: glblur.o $(HACK_OBJS) $(TRACK_OBJS)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(TRACK_OBJS) $(HACK_LIBS)
+
+
# This one works differently (it's not xlock-like.)
#
STONER_OBJS=stonerview.o stonerview-move.o stonerview-osc.o stonerview-view.o \
dangerball.o: $(srcdir)/sphere.h
dangerball.o: $(srcdir)/tube.h
dolphin.o: $(srcdir)/atlantis.h
+endgame.o: $(srcdir)/chessgames.h
endgame.o: $(srcdir)/chessmodels.h
endgame.o: ../../config.h
endgame.o: $(srcdir)/gltrackball.h
engine.o: ../../config.h
+engine.o: $(srcdir)/gltrackball.h
+engine.o: $(srcdir)/rotator.h
extrusion-helix2.o: ../../config.h
extrusion-helix3.o: ../../config.h
extrusion-helix4.o: ../../config.h
gears.o: $(srcdir)/rotator.h
gflux.o: ../../config.h
gflux.o: $(srcdir)/grab-ximage.h
+glblur.o: ../../config.h
+glblur.o: $(srcdir)/gltrackball.h
+glblur.o: $(srcdir)/rotator.h
glforestfire.o: ../../config.h
glforestfire.o: $(HACK_SRC)/images/ground.xpm
glforestfire.o: $(HACK_SRC)/images/tree.xpm