gflux.c stonerview.c stonerview-move.c stonerview-osc.c \
stonerview-view.c starwars.c glut_stroke.c glut_swidth.c \
gltext.c molecule.c dangerball.c sphere.c tube.c circuit.c \
- menger.c engine.c flipscreen3d.c font-ximage.c grab-ximage.c
+ menger.c engine.c flipscreen3d.c font-ximage.c \
+ grab-ximage.c glsnake.c boxed.c glforestfire.c sballs.c \
+ cubenetic.c
OBJS = xscreensaver-gl-helper.o \
atlantis.o b_draw.o b_lockglue.o b_sphere.o bubble3d.o \
gflux.o stonerview.o stonerview-move.o stonerview-osc.o \
stonerview-view.o starwars.o glut_stroke.o glut_swidth.o \
gltext.o molecule.o dangerball.o sphere.o tube.o circuit.o \
- menger.o engine.o flipscreen3d.o font-ximage.o grab-ximage.o
+ menger.o engine.o flipscreen3d.o font-ximage.o \
+ grab-ximage.o glsnake.o boxed.o glforestfire.o sballs.o \
+ cubenetic.o
GL_EXES = cage gears moebius pipes sproingies stairs superquadrics \
morph3d rubik atlantis lament bubble3d glplanet pulsar \
sierpinski3d gflux stonerview starwars gltext molecule \
- dangerball circuit menger engine flipscreen3d
+ dangerball circuit menger engine flipscreen3d glsnake boxed \
+ glforestfire sballs cubenetic
GLE_EXES = extrusion
GL_UTIL_EXES = xscreensaver-gl-helper
HACK_EXES = @GL_EXES@ @GLE_EXES@
$(UTILS_BIN)/colors.o
HDRS = atlantis.h bubble3d.h buildlwo.h e_textures.h xpm-ximage.h \
- grab-ximage.h font-ximage.h tube.h sphere.h \
+ grab-ximage.h font-ximage.h tube.h sphere.h boxed.h \
stonerview-move.h stonerview-osc.h glutstroke.h glut_roman.h
GL_MEN = gflux.man lament.man starwars.man gltext.man \
- molecule.man xscreensaver-gl-helper.man
+ molecule.man xscreensaver-gl-helper.man glsnake.man \
+ glforestfire.man sballs.man
MEN = @GL_MEN@
EXTRAS = README Makefile.in
flipscreen3d: flipscreen3d.o $(HACK_OBJS) $(GRAB_OBJS)
$(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(GRAB_OBJS) $(HACK_LIBS)
+glsnake: glsnake.o $(HACK_OBJS)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS)
+
+boxed: boxed.o $(HACK_OBJS)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS)
+
+glforestfire: glforestfire.o $(HACK_OBJS) xpm-ximage.o
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) xpm-ximage.o $(XPM_LIBS)
+
+sballs: sballs.o $(HACK_OBJS) xpm-ximage.o
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) xpm-ximage.o $(XPM_LIBS)
+
+cubenetic: cubenetic.o $(HACK_OBJS)
+ $(CC_HACK) -o $@ $@.o $(HACK_OBJS) $(HACK_LIBS)
+
# This one works differently (it's not xlock-like.)
#
xpm-ximage.o: ../../config.h
glplanet.o: ../../config.h
glplanet.o: $(srcdir)/sphere.h
-glplanet.o: $(HACK_SRC)/images/earth.xbm
+glplanet.o: $(HACK_SRC)/images/earth.xpm
glplanet.o: $(srcdir)/xpm-ximage.h
pulsar.o: ../../config.h
extrusion.o: ../../config.h
dangerball.o: $(srcdir)/sphere.h
dangerball.o: $(srcdir)/tube.h
sphere.o: ../../config.h
-sphere.o: $(srcdir)/tube.h
tube.o: ../../config.h
tube.o: $(srcdir)/tube.h
circuit.o: ../../config.h
flipscreen3d.o: $(srcdir)/grab-ximage.h
font-ximage.o: ../../config.h
grab-ximage.o: ../../config.h
+glsnake.o: ../../config.h
+boxed.o: $(srcdir)/boxed.h
+boxed.o: ../../config.h
+glforestfire.o: ../../config.h
+glforestfire.o: $(srcdir)/xpm-ximage.h
+glforestfire.o: $(HACK_SRC)/images/ground.xpm
+glforestfire.o: $(HACK_SRC)/images/tree.xpm
+sballs.o: ../../config.h
+sballs.o: $(srcdir)/xpm-ximage.h
+sballs.o: $(HACK_SRC)/images/sball.xpm
+sballs.o: $(HACK_SRC)/images/sball-bg.xpm
+cubenetic.o: ../../config.h