"*showFPS: False \n"
# define refresh_antinspect 0
+# define release_antinspect 0
#include "xlockmore.h"
#else
#include "xlock.h"
#endif
+#ifdef HAVE_JWXYZ
+# include "jwxyz.h"
+#else
+# include <X11/Xlib.h>
+# include <GL/gl.h>
+# include <GL/glu.h>
+#endif
+
+#ifdef HAVE_JWZGLES
+# include "jwzgles.h"
+#endif /* HAVE_JWZGLES */
+
+#include "sphere.h"
#include "gltrackball.h"
#define DEF_SHADOWS "True"
#ifdef USE_MODULES
ModStruct antinspect_description =
- {"antinspect", "init_antinspect", "draw_antinspect", "release_antinspect",
+ {"antinspect", "init_antinspect", "draw_antinspect", (char *) NULL,
"draw_antinspect", "change_antinspect", (char *) NULL, &antinspect_opts,
1000, 1, 1, 1, 4, 1.0, "",
"draws some ants", 0, NULL};
/* simple filled sphere */
static Bool mySphere(float radius)
{
+#if 0
GLUquadricObj *quadObj;
if((quadObj = gluNewQuadric()) == 0)
gluQuadricDrawStyle(quadObj, (GLenum) GLU_FILL);
gluSphere(quadObj, radius, 16, 16);
gluDeleteQuadric(quadObj);
-
+#else
+ glPushMatrix();
+ glScalef (radius, radius, radius);
+ glRotatef (90, 1, 0, 0);
+ unit_sphere (16, 16, False);
+ glPopMatrix();
+#endif
return True;
}
/* caged sphere */
static Bool mySphere2(float radius)
{
+#if 0
GLUquadricObj *quadObj;
if((quadObj = gluNewQuadric()) == 0)
gluQuadricDrawStyle(quadObj, (GLenum) GLU_LINE);/*GLU_SILHOUETTE);*/
gluSphere(quadObj, radius, 16, 8);
gluDeleteQuadric(quadObj);
+#else
+ glPushMatrix();
+ glScalef (radius, radius, radius);
+ glRotatef (90, 1, 0, 0);
+ unit_sphere (16, 8, True);
+ glPopMatrix();
+#endif
return True;
}
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_specular);
}
-ENTRYPOINT void release_antinspect(ModeInfo * mi)
-{
- if(antinspect) {
- free((void *) antinspect);
- antinspect = (antinspectstruct *) NULL;
- }
- FreeAllGL(mi);
-}
-
ENTRYPOINT Bool antinspect_handle_event (ModeInfo *mi, XEvent *event)
{
antinspectstruct *mp = &antinspect[MI_SCREEN(mi)];
- if(event->xany.type == ButtonPress && event->xbutton.button == Button1) {
- mp->button_down_p = True;
- gltrackball_start(mp->trackball,
- event->xbutton.x, event->xbutton.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
- else if(event->xany.type == ButtonRelease &&
- event->xbutton.button == Button1) {
- mp->button_down_p = False;
- return True;
- }
- else if (event->xany.type == ButtonPress &&
- (event->xbutton.button == Button4 ||
- event->xbutton.button == Button5 ||
- event->xbutton.button == Button6 ||
- event->xbutton.button == Button7))
- {
- gltrackball_mousewheel (mp->trackball, event->xbutton.button, 5,
- !event->xbutton.state);
- return True;
- }
- else if(event->xany.type == MotionNotify && mp->button_down_p) {
- gltrackball_track (mp->trackball,
- event->xmotion.x, event->xmotion.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
+ if (gltrackball_event_handler (event, mp->trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &mp->button_down_p))
+ return True;
return False;
}
{
antinspectstruct *mp;
- if(antinspect == NULL) {
- if((antinspect = (antinspectstruct *) calloc(MI_NUM_SCREENS(mi),
- sizeof (antinspectstruct))) == NULL)
- return;
- }
+ MI_INIT(mi, antinspect, NULL);
mp = &antinspect[MI_SCREEN(mi)];
mp->step = NRAND(90);
mp->ant_position = NRAND(90);
- mp->trackball = gltrackball_init ();
+ mp->trackball = gltrackball_init (False);
if ((mp->glx_context = init_GL(mi)) != NULL) {
reshape_antinspect(mi, MI_WIDTH(mi), MI_HEIGHT(mi));
/* position camera --- this works well, we can peer inside
the antbubble */
glTranslatef(0.0, 0.0, -10.0);
+
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (1/h, 1/h, 1/h);
+ glRotatef(o, 0, 0, 1);
+ }
+# endif
+
gltrackball_rotate(mp->trackball);
glRotatef((15.0/2.0 + 15.0*sin(mp->ant_step/100.0)), 1.0, 0.0, 0.0);
glRotatef(30.0, 1.0, 0.0, 0.0);
glRotatef(180.0, 0.0, 1.0, 0.0);
if (!draw_antinspect_strip(mi)) {
- release_antinspect(mi);
+ MI_ABORT(mi);
return;
}