"*showFPS: False \n"
# define refresh_antinspect 0
+# define release_antinspect 0
#include "xlockmore.h"
#else
#include "xlock.h"
#endif
-#ifdef HAVE_COCOA
+#ifdef HAVE_JWXYZ
# include "jwxyz.h"
#else
# include <X11/Xlib.h>
#ifdef USE_MODULES
ModStruct antinspect_description =
- {"antinspect", "init_antinspect", "draw_antinspect", "release_antinspect",
+ {"antinspect", "init_antinspect", "draw_antinspect", (char *) NULL,
"draw_antinspect", "change_antinspect", (char *) NULL, &antinspect_opts,
1000, 1, 1, 1, 4, 1.0, "",
"draws some ants", 0, NULL};
glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, front_specular);
}
-ENTRYPOINT void release_antinspect(ModeInfo * mi)
-{
- if(antinspect) {
- free((void *) antinspect);
- antinspect = (antinspectstruct *) NULL;
- }
- FreeAllGL(mi);
-}
-
ENTRYPOINT Bool antinspect_handle_event (ModeInfo *mi, XEvent *event)
{
antinspectstruct *mp = &antinspect[MI_SCREEN(mi)];
{
antinspectstruct *mp;
- if(antinspect == NULL) {
- if((antinspect = (antinspectstruct *) calloc(MI_NUM_SCREENS(mi),
- sizeof (antinspectstruct))) == NULL)
- return;
- }
+ MI_INIT(mi, antinspect, NULL);
mp = &antinspect[MI_SCREEN(mi)];
mp->step = NRAND(90);
mp->ant_position = NRAND(90);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
- glRotatef(current_device_rotation(), 0, 0, 1);
mi->polygon_count = 0;
/* position camera --- this works well, we can peer inside
the antbubble */
glTranslatef(0.0, 0.0, -10.0);
+
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (1/h, 1/h, 1/h);
+ glRotatef(o, 0, 0, 1);
+ }
+# endif
+
gltrackball_rotate(mp->trackball);
glRotatef((15.0/2.0 + 15.0*sin(mp->ant_step/100.0)), 1.0, 0.0, 0.0);
glRotatef(30.0, 1.0, 0.0, 0.0);
glRotatef(180.0, 0.0, 1.0, 0.0);
if (!draw_antinspect_strip(mi)) {
- release_antinspect(mi);
+ MI_ABORT(mi);
return;
}