/* started ? -mag : -8.0 + 4.0*fabs(sin(ant_step/10.0)), */
/* started ? -mag : -8.0 + 4.0*fabs(sin(ant_step/10.0))); */
- glRotatef(-current_device_rotation(), 0, 0, 1);
gltrackball_rotate(mp->trackball);
- glRotatef(current_device_rotation(), 0, 0, 1);
glRotatef(mp->ant_step*0.6, 0.0, 1.0, 0.0);
glTranslatef(0.0, 0.0, -16.0);
glRotatef(60.0, 1.0, 0.0, 0.0);
glRotatef(-15.0 + mp->ant_step/10.0, 0.0, 1.0, 0.0);
- glRotatef(-current_device_rotation(), 0, 0, 1);
gltrackball_rotate(mp->trackball);
- glRotatef(current_device_rotation(), 0, 0, 1);
/* sync */
if(!draw_antmaze_strip(mi)) {