/*static GLfloat MaterialPurple[] = {0.6, 0.2, 0.5, 1.0};*/
/*static GLfloat MaterialOrange[] = {1.0, 0.69, 0.00, 1.0};*/
/*static GLfloat MaterialGreen[] = {0.1, 0.5, 0.2, 0.2};*/
/*static GLfloat MaterialBlue[] = {0.4, 0.4, 0.8, 1.0};*/
/*static GLfloat MaterialCyan[] = {0.2, 0.5, 0.7, 1.0};*/
/*static GLfloat MaterialYellow[] = {0.7, 0.7, 0.0, 1.0};*/
/*static GLfloat MaterialPurple[] = {0.6, 0.2, 0.5, 1.0};*/
/*static GLfloat MaterialOrange[] = {1.0, 0.69, 0.00, 1.0};*/
/*static GLfloat MaterialGreen[] = {0.1, 0.5, 0.2, 0.2};*/
/*static GLfloat MaterialBlue[] = {0.4, 0.4, 0.8, 1.0};*/
/*static GLfloat MaterialCyan[] = {0.2, 0.5, 0.7, 1.0};*/
/*static GLfloat MaterialYellow[] = {0.7, 0.7, 0.0, 1.0};*/