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http://www.jwz.org/xscreensaver/xscreensaver-5.07.tar.gz
[xscreensaver]
/
hacks
/
glx
/
antspotlight.man
diff --git
a/hacks/glx/antspotlight.man
b/hacks/glx/antspotlight.man
index 2c3473db7dd4952c6200ecc29f5fa56d6f1720df..c5f8ed7cea693aa269ff030f46964bbf79e0c205 100644
(file)
--- a/
hacks/glx/antspotlight.man
+++ b/
hacks/glx/antspotlight.man
@@
-25,13
+25,10
@@
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
.TP 8
.B \-fps
or the id number (decimal or hex) of a specific visual.
.TP 8
.B \-fps
-Display
a running tally of how many frames per second are being rendered
.
+Display
the current frame rate, CPU load, and polygon count
.
.TP 8
.B \-delay \fImicroseconds\fP
.TP 8
.B \-delay \fImicroseconds\fP
-The delay specified by this option affects the speed of the animation (and the
-computation workload on the machine). You can use \fB\-delay 0\fP in
-conjunction with \fB\-fps\fP, and this can be an interesting benchmark of
-your GL performance.
+Per-frame delay.
.SH ENVIRONMENT
.PP
.TP 8
.SH ENVIRONMENT
.PP
.TP 8