* Thanks goes also to Brian Paul for making it possible and inexpensive
* to use OpenGL at home.
*
- * My e-mail address is lassauge@sourceforge.net
+ * My e-mail address is lassauge@users.sourceforge.net
*
* Eric Lassauge (May-13-1998)
*
static int do_gradient;
static XrmOptionDescRec opts[] =
{
- {"-whalespeed", ".atlantis.whalespeed", XrmoptionSepArg, (caddr_t) NULL},
- {"-texture", ".atlantis.texture", XrmoptionNoArg, (caddr_t)"true"},
- {"+texture", ".atlantis.texture", XrmoptionNoArg, (caddr_t)"false"},
- {"-gradient", ".atlantis.gradient", XrmoptionNoArg, (caddr_t)"true"},
- {"+gradient", ".atlantis.gradient", XrmoptionNoArg, (caddr_t)"false"},
+ {"-whalespeed", ".atlantis.whalespeed", XrmoptionSepArg, 0},
+ {"-texture", ".atlantis.texture", XrmoptionNoArg, "true"},
+ {"+texture", ".atlantis.texture", XrmoptionNoArg, "false"},
+ {"-gradient", ".atlantis.gradient", XrmoptionNoArg, "true"},
+ {"+gradient", ".atlantis.gradient", XrmoptionNoArg, "false"},
};
static argtype vars[] =