"draw_atunnel", "init_atunnel", NULL, &atunnel_opts,
1000, 1, 2, 1, 4, 1.0, "",
"OpenGL advanced tunnel screensaver", 0, NULL};
"draw_atunnel", "init_atunnel", NULL, &atunnel_opts,
1000, 1, 2, 1, 4, 1.0, "",
"OpenGL advanced tunnel screensaver", 0, NULL};