}
image = xpm_file_to_ximage (dpy, visual, cmap, filename);
+ if (!image) return False;
clear_gl_error();
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix ();
- glRotatef(current_device_rotation(), 0, 0, 1);
+
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (1/h, 1/h, 1/h);
+ glRotatef(o, 0, 0, 1);
+ }
+# endif
glScalef (0.5, 0.5, 0.5);