#ifndef __BUILD_LWO_H__
#define __BUILD_LWO_H__
+#ifdef HAVE_CONFIG_H
+# include "config.h"
+#endif /* HAVE_CONFIG_H */
+
#ifdef STANDALONE
-# ifdef HAVE_COCOA
-# include <OpenGL/gl.h>
-# else
+# ifndef HAVE_JWXYZ
# include <GL/gl.h>
# endif
#endif
+#ifdef HAVE_ANDROID
+# include <GLES/gl.h>
+#endif
+
+
+#ifdef HAVE_JWZGLES
+# include "jwzgles.h"
+#endif /* HAVE_JWZGLES */
+
struct lwo {
int num_pnts;
const GLfloat *pnts;