From http://www.jwz.org/xscreensaver/xscreensaver-5.35.tar.gz
[xscreensaver] / hacks / glx / cage.c
index 1c292d478cb6cb3825a2968f9ea2d1989ebb4b81..268d0830c604255b979221fc5d699c54fb3d1ed4 100644 (file)
@@ -79,10 +79,10 @@ static const char sccsid[] = "@(#)cage.c    5.01 2001/03/01 xlockmore";
 # define MODE_cage
 # define DEFAULTS                      "*delay:                25000   \n"                     \
                                                        "*showFPS:      False   \n"                     \
-                                                       "*wireframe:    False   \n"
+                                                       "*wireframe:    False   \n"                     \
+                                                       "*suppressRotationAnimation: True\n" \
 
 # define refresh_cage 0
-# define reshape_cage 0
 # define cage_handle_event 0
 # include "xlockmore.h"                /* from the xscreensaver distribution */
 #else /* !STANDALONE */
@@ -91,7 +91,12 @@ static const char sccsid[] = "@(#)cage.c     5.01 2001/03/01 xlockmore";
 
 #ifdef MODE_cage
 
+#if 0
 #include "e_textures.h"
+#else
+#include "xpm-ximage.h"
+#include "../images/wood.xpm"
+#endif
 
 ENTRYPOINT ModeSpecOpt cage_opts =
 {0, (XrmOptionDescRec *) NULL, 0, (argtype *) NULL, (OptionStruct *) NULL};
@@ -286,7 +291,7 @@ draw_impossiblecage(ModeInfo *mi, cagestruct * cp, int wire)
 }
 
 static void
-reshape(ModeInfo * mi, int width, int height)
+reshape_cage(ModeInfo * mi, int width, int height)
 {
        cagestruct *cp = &cage[MI_SCREEN(mi)];
        int i;
@@ -304,9 +309,7 @@ reshape(ModeInfo * mi, int width, int height)
 static void
 pinit(ModeInfo *mi)
 {
-       int status;
-
-       glClearDepth(1.0);
+  /* int status; */
 
     if (MI_IS_WIREFRAME(mi))
       return;
@@ -335,6 +338,7 @@ pinit(ModeInfo *mi)
 
        glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
 
+#if 0
        clear_gl_error();
        if (MI_IS_MONO(mi))
       status = 0;
@@ -350,6 +354,22 @@ pinit(ModeInfo *mi)
                exit (1);
          }
        check_gl_error("mipmapping");
+#else
+    {
+      XImage *img = xpm_to_ximage (mi->dpy,
+                                   mi->xgwa.visual,
+                                   mi->xgwa.colormap,
+                                   wood_texture);
+         glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
+                    img->width, img->height, 0,
+                    GL_RGBA,
+                    /* GL_UNSIGNED_BYTE, */
+                    GL_UNSIGNED_INT_8_8_8_8_REV,
+                    img->data);
+      check_gl_error("texture");
+      XDestroyImage (img);
+    }
+#endif
 
        glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
        glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
@@ -395,7 +415,7 @@ init_cage (ModeInfo * mi)
        cp->step = NRAND(90);
        if ((cp->glx_context = init_GL(mi)) != NULL) {
 
-               reshape(mi, MI_WIDTH(mi), MI_HEIGHT(mi));
+               reshape_cage(mi, MI_WIDTH(mi), MI_HEIGHT(mi));
                glDrawBuffer(GL_BACK);
                pinit(mi);
        } else {
@@ -424,7 +444,6 @@ draw_cage (ModeInfo * mi)
        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
 
        glPushMatrix();
-
        glTranslatef(0.0, 0.0, -10.0);
 
        if (!MI_IS_ICONIC(mi)) {
@@ -433,6 +452,18 @@ draw_cage (ModeInfo * mi)
                glScalef(Scale4Iconic * cp->WindH / cp->WindW, Scale4Iconic, Scale4Iconic);
        }
 
+# ifdef HAVE_MOBILE    /* Keep it the same relative size when rotated. */
+  {
+    int o = (int) current_device_rotation();
+    GLfloat h = MI_HEIGHT(mi) / (GLfloat) MI_WIDTH(mi);
+    if (o != 0 && o != 180 && o != -180) {
+      glScalef (1/h, h, 1/h);  /* #### not quite right */
+      h = 1.7;
+      glScalef (h, h, h);
+    }
+  }
+# endif
+
        /* cage */
        glRotatef(cp->step * 100, 0, 0, 1);
        glRotatef(25 + cos(cp->step * 5) * 6, 1, 0, 0);