*
* glChess - A 3D chess interface
*
+ * Copyright (C) 2006 John-Paul Gignac <jjgignac@users.sf.net>
+ *
* Copyright (C) 2002 Robert Ancell <bob27@users.sourceforge.net>
* Michael Duelli <duelli@users.sourceforge.net>
*
#define BROOK 12
#define BPAWN 13
-void revolve_line(double *, double *, double, int);
-void gen_model_lists(void);
-void draw_pawn(void);
-void draw_rook(void);
-void draw_rook_old(void);
-void draw_knight(void);
-void draw_bishop(void);
-void draw_queen(void);
-void draw_king(void);
+extern void gen_model_lists( int classic, int poly_count[PIECES]);