case '1': cberg->motion_state &= ~MOTION_DEC; break;
case '2': cberg->motion_state &= ~MOTION_INC; break;
case 'a': cberg->motion_state &= ~MOTION_LEFT; break;
case '1': cberg->motion_state &= ~MOTION_DEC; break;
case '2': cberg->motion_state &= ~MOTION_INC; break;
case 'a': cberg->motion_state &= ~MOTION_LEFT; break;