-/* cubenetic, Copyright (c) 2002 Jamie Zawinski <jwz@jwz.org>
+/* cubenetic, Copyright (c) 2002-2004 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
#define DEF_WAVE_SPEED "80"
#define DEF_WAVE_RADIUS "512"
-#define DEFAULTS "*delay: 30000 \n" \
+#define DEFAULTS "*delay: 20000 \n" \
"*count: 5 \n" \
"*showFPS: False \n" \
"*wireframe: False \n" \
{ "+spin", ".spin", XrmoptionNoArg, "" },
{ "-wander", ".wander", XrmoptionNoArg, "True" },
{ "+wander", ".wander", XrmoptionNoArg, "False" },
- {"-texture", ".texture", XrmoptionNoArg, (caddr_t) "true" },
- {"+texture", ".texture", XrmoptionNoArg, (caddr_t) "false" },
+ {"-texture", ".texture", XrmoptionNoArg, "true" },
+ {"+texture", ".texture", XrmoptionNoArg, "false" },
{"-waves", ".waves", XrmoptionSepArg, 0 },
{"-wave-speed", ".waveSpeed", XrmoptionSepArg, 0 },
{"-wave-radius", ".waveRadius", XrmoptionSepArg, 0 },
};
static argtype vars[] = {
- {(caddr_t *) &do_spin, "spin", "Spin", DEF_SPIN, t_String},
- {(caddr_t *) &do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
- {(caddr_t *) &do_texture, "texture", "Texture", DEF_TEXTURE, t_Bool},
- {(caddr_t *) &wave_count, "waves", "Waves", DEF_WAVE_COUNT, t_Int},
- {(caddr_t *) &wave_speed, "waveSpeed", "WaveSpeed", DEF_WAVE_SPEED, t_Int},
- {(caddr_t *) &wave_radius,"waveRadius","WaveRadius", DEF_WAVE_RADIUS,t_Int},
+ {&do_spin, "spin", "Spin", DEF_SPIN, t_String},
+ {&do_wander, "wander", "Wander", DEF_WANDER, t_Bool},
+ {&do_texture, "texture", "Texture", DEF_TEXTURE, t_Bool},
+ {&wave_count, "waves", "Waves", DEF_WAVE_COUNT, t_Int},
+ {&wave_speed, "waveSpeed", "WaveSpeed", DEF_WAVE_SPEED, t_Int},
+ {&wave_radius,"waveRadius","WaveRadius", DEF_WAVE_RADIUS,t_Int},
};
ModeSpecOpt ccs_opts = {countof(opts), opts, countof(vars), vars, NULL};
cc->texture_height = texture_size;
i = texture_size * texture_size * 4;
- cc->texture = (char *) malloc (i);
+ cc->texture = (unsigned char *) malloc (i);
memset (cc->texture, 0xFF, i);
}