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From http://www.jwz.org/xscreensaver/xscreensaver-5.38.tar.gz
[xscreensaver]
/
hacks
/
glx
/
cubenetic.c
diff --git
a/hacks/glx/cubenetic.c
b/hacks/glx/cubenetic.c
index 95d8b6518d127fe1f9cd8a2daef8784c01d1c194..cc9b0d607250c43380f1848b518ae65836c60064 100644
(file)
--- a/
hacks/glx/cubenetic.c
+++ b/
hacks/glx/cubenetic.c
@@
-15,7
+15,7
@@
"*wireframe: False \n" \
"*suppressRotationAnimation: True\n" \
"*wireframe: False \n" \
"*suppressRotationAnimation: True\n" \
-# define
refresh
_cube 0
+# define
free
_cube 0
# define release_cube 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
# define release_cube 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
@@
-187,8
+187,15
@@
ENTRYPOINT void
reshape_cube (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
reshape_cube (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
- glViewport (0, 0, (GLint) width, (GLint) height);
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
@@
-392,7
+399,7
@@
init_cube (ModeInfo *mi)
cube_configuration *cc;
int wire = MI_IS_WIREFRAME(mi);
cube_configuration *cc;
int wire = MI_IS_WIREFRAME(mi);
- MI_INIT (mi, ccs
, NULL
);
+ MI_INIT (mi, ccs);
cc = &ccs[MI_SCREEN(mi)];
cc = &ccs[MI_SCREEN(mi)];