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From http://www.jwz.org/xscreensaver/xscreensaver-5.38.tar.gz
[xscreensaver]
/
hacks
/
glx
/
cubestorm.c
diff --git
a/hacks/glx/cubestorm.c
b/hacks/glx/cubestorm.c
index 3137c862dcac747a1b8d2e4462233695597d77fc..4ef7fd1b4c5eb24671be4857ab044eb8377c049f 100644
(file)
--- a/
hacks/glx/cubestorm.c
+++ b/
hacks/glx/cubestorm.c
@@
-17,7
+17,7
@@
"*suppressRotationAnimation: True\n" \
"*suppressRotationAnimation: True\n" \
-# define
refresh
_cube 0
+# define
free
_cube 0
# define release_cube 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
# define release_cube 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
@@
-162,8
+162,15
@@
ENTRYPOINT void
reshape_cube (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
reshape_cube (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
- glViewport (0, 0, (GLint) width, (GLint) height);
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width * 9/16;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
@@
-226,7
+233,7
@@
init_cube (ModeInfo *mi)
int wire = MI_IS_WIREFRAME(mi);
int i;
int wire = MI_IS_WIREFRAME(mi);
int i;
- MI_INIT (mi, bps
, NULL
);
+ MI_INIT (mi, bps);
# ifdef HAVE_JWZGLES
dbuf_p = True;
# ifdef HAVE_JWZGLES
dbuf_p = True;