"*showFPS: False \n" \
"*wireframe: False \n" \
-# define refresh_ball 0
# define release_ball 0
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
reshape_ball (ModeInfo *mi, int width, int height)
{
GLfloat h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
- glViewport (0, 0, (GLint) width, (GLint) height);
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width * 9/16;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport (0, y, (GLint) width, (GLint) height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
}
-static void free_ball (ModeInfo *mi);
-
-
ENTRYPOINT void
init_ball (ModeInfo *mi)
{
ball_configuration *bp;
int wire = MI_IS_WIREFRAME(mi);
- MI_INIT (mi, bps, free_ball);
+ MI_INIT (mi, bps);
bp = &bps[MI_SCREEN(mi)];
}
-static void
+ENTRYPOINT void
free_ball (ModeInfo *mi)
{
ball_configuration *bp = &bps[MI_SCREEN(mi)];