-# ifdef LINEAR
- {
- static double i = 0.0;
- dc->anim_state = HELIX;
- dc->wire_overlay = 0;
- dc->gasket_spinnerx.spinning_p = 0;
- dc->gasket_spinnery.spinning_p = 0;
- dc->gasket_spinnerz.spinning_p = 0;
- dc->helix_spinnerz.spinning_p = 0;
- dc->pizza_spinnery.spinning_p = 0;
- dc->pizza_spinnerz.spinning_p = 0;
- dc->scene_spinnerx.spinning_p = 0;
- dc->scene_spinnery.spinning_p = 0;
- dc->frame_spinner.spinning_p = 0;
- dc->frame_spinner.position = 0.3;
- dc->gasket_spinnerz.position = i;
- dc->helix_spinnerz.position = i;
- i += 0.005;
- if (i > 1) i = 0;
- }
-# endif /* LINEAR */
-