-/* DNA Logo, Copyright (c) 2001, 2002, 2003 Jamie Zawinski <jwz@jwz.org>
+/* DNA Logo, Copyright (c) 2001-2010 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
#define PROBABILITY_SCALE 600
+#ifdef DXF_OUTPUT_HACK /* When this is defined, instead of rendering
+ to the screen, we write a DXF CAD file to stdout.
+ This is a kludge of shocking magnitude...
+ Maybe there's some other way to intercept all
+ glVertex3f calls than with a #define?
+ */
+
+# define glBegin dxf_glBegin
+# define glVertex3f dxf_glVertex3f
+# define glEnd dxf_glEnd
+
+static int dxf_type, dxf_point, dxf_point_total, dxf_layer, dxf_color;
+static GLfloat dxf_quads[4*4];
+
+static void
+dxf_glBegin (int type)
+{
+ dxf_type = type;
+ dxf_point = 0;
+ dxf_point_total = 0;
+}
+
+static void
+dxf_glVertex3f (GLfloat ox, GLfloat oy, GLfloat oz)
+{
+ int i = 0;
+ GLfloat m[4*4];
+ GLfloat x, y, z;
+
+ /* Transform the point into modelview space. */
+ glGetFloatv (GL_MODELVIEW_MATRIX, m);
+ x = ox * m[0] + oy * m[4] + oz * m[8] + m[12];
+ y = ox * m[1] + oy * m[5] + oz * m[9] + m[13];
+ z = ox * m[2] + oy * m[6] + oz * m[10] + m[14];
+
+ dxf_quads[dxf_point*3+0] = x;
+ dxf_quads[dxf_point*3+1] = y;
+ dxf_quads[dxf_point*3+2] = z;
+ dxf_point++;
+ dxf_point_total++;
+
+ switch (dxf_type) {
+ case GL_QUADS:
+ if (dxf_point < 4) return;
+
+ fprintf (stdout, "0\n3DFACE\n8\n%d\n62\n%d\n", dxf_layer, dxf_color);
+ fprintf (stdout, "10\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "20\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "30\n%.6f\n", dxf_quads[i++]);
+
+ fprintf (stdout, "11\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "21\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "31\n%.6f\n", dxf_quads[i++]);
+
+ fprintf (stdout, "12\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "22\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "32\n%.6f\n", dxf_quads[i++]);
+
+ fprintf (stdout, "13\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "23\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "33\n%.6f\n", dxf_quads[i++]);
+ dxf_point = 0;
+ break;
+
+ case GL_QUAD_STRIP:
+ if (dxf_point < 4) return;
+
+ fprintf (stdout, "0\n3DFACE\n8\n%d\n62\n%d\n", dxf_layer, dxf_color);
+ fprintf (stdout, "10\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "20\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "30\n%.6f\n", dxf_quads[i++]);
+
+ fprintf (stdout, "11\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "21\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "31\n%.6f\n", dxf_quads[i++]);
+
+ fprintf (stdout, "12\n%.6f\n", dxf_quads[i+3]); /* funky quad strip */
+ fprintf (stdout, "22\n%.6f\n", dxf_quads[i+4]); /* vert order: 1243. */
+ fprintf (stdout, "32\n%.6f\n", dxf_quads[i+5]);
+
+ fprintf (stdout, "13\n%.6f\n", dxf_quads[i]);
+ fprintf (stdout, "23\n%.6f\n", dxf_quads[i+1]);
+ fprintf (stdout, "33\n%.6f\n", dxf_quads[i+2]);
+ i += 6;
+
+ dxf_quads[0] = dxf_quads[6];
+ dxf_quads[1] = dxf_quads[7];
+ dxf_quads[2] = dxf_quads[8];
+ dxf_quads[3] = dxf_quads[9];
+ dxf_quads[4] = dxf_quads[10];
+ dxf_quads[5] = dxf_quads[11];
+ dxf_point = 2;
+ break;
+
+ case GL_TRIANGLES:
+ case GL_TRIANGLE_FAN:
+ if (dxf_point < 3) return;
+
+ fprintf (stdout, "0\n3DFACE\n8\n%d\n62\n%d\n", dxf_layer, dxf_color);
+ fprintf (stdout, "10\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "20\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "30\n%.6f\n", dxf_quads[i++]);
+
+ fprintf (stdout, "11\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "21\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "31\n%.6f\n", dxf_quads[i++]);
+
+ fprintf (stdout, "12\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "22\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "32\n%.6f\n", dxf_quads[i++]);
+
+ i -= 3;
+ fprintf (stdout, "13\n%.6f\n", dxf_quads[i++]); /* dup pt 4 as pt 3. */
+ fprintf (stdout, "23\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "33\n%.6f\n", dxf_quads[i++]);
+
+ dxf_point = 0;
+ if (dxf_type == GL_TRIANGLE_FAN)
+ {
+ dxf_quads[3] = dxf_quads[6];
+ dxf_quads[4] = dxf_quads[7];
+ dxf_quads[5] = dxf_quads[8];
+ dxf_point = 2;
+ }
+ break;
+
+ case GL_LINES:
+ case GL_LINE_STRIP:
+ case GL_LINE_LOOP:
+
+ if (dxf_point_total == 1)
+ {
+ dxf_quads[6] = ox;
+ dxf_quads[7] = oy;
+ dxf_quads[8] = oz;
+ }
+
+ if (dxf_point < 2) return;
+
+ fprintf (stdout, "0\nLINE\n8\n%d\n62\n%d\n", dxf_layer, dxf_color);
+
+ fprintf (stdout, "10\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "20\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "30\n%.6f\n", dxf_quads[i++]);
+
+ fprintf (stdout, "11\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "21\n%.6f\n", dxf_quads[i++]);
+ fprintf (stdout, "31\n%.6f\n", dxf_quads[i++]);
+
+ dxf_point = 0;
+ if (dxf_type != GL_LINES)
+ {
+ dxf_quads[0] = dxf_quads[3];
+ dxf_quads[1] = dxf_quads[4];
+ dxf_quads[2] = dxf_quads[5];
+ dxf_point = 1;
+ }
+ break;
+
+ default:
+ abort();
+ break;
+ }
+}
+
+static void
+dxf_glEnd(void)
+{
+ if (dxf_type == GL_LINE_LOOP) /* close loop */
+ glVertex3f (dxf_quads[6], dxf_quads[7], dxf_quads[8]);
+ dxf_type = -1;
+ dxf_point = 0;
+ dxf_point_total = 0;
+}
+
+
+static void
+dxf_start (void)
+{
+ fprintf (stdout, "0\nSECTION\n2\nHEADER\n0\nENDSEC\n");
+ fprintf (stdout, "0\nSECTION\n2\nENTITIES\n");
+}
+
+static void
+dxf_end (void)
+{
+ fprintf (stdout, "0\nENDSEC\n0\nEOF\n");
+ exit (0);
+}
+
+# define unit_tube dxf_unit_tube
+# define unit_cone dxf_unit_cone
+# define tube_1 dxf_tube_1
+# define tube dxf_tube
+# define cone dxf_cone
+# include "tube.c"
+
+#endif /* DXF_OUTPUT_HACK */
+
+
\f
/* Calculate the angle (in degrees) between two vectors.
*/
if (!dc->clockwise)
z = -z, z_inc = -z_inc;
+ glFrontFace(GL_CCW);
for (i = 0; i < nbars; i++)
{
int facets = dc->bar_facets / (facetted ? 14 : 1);
glPushMatrix();
+# ifdef DXF_OUTPUT_HACK
+ if (! wire) res *= 8;
+# endif
+
# define POINT(r,th) \
ctrl_r [nctrls] = r, \
ctrl_th[nctrls] = (th * d2r), \
POINT (0.880, 319.74);
POINT (0.990, 320.08);
- POINT (r4, 338.5);
+ POINT (r4, 338.0);
if (! wire)
{
- POINT (r1a, 338.5); /* cut-out disc */
- POINT (r1a, 343.5);
+ POINT (r1a, 338.0); /* cut-out disc */
+ POINT (r1a, 344.0);
}
- POINT (r4, 343.5);
+ POINT (r4, 344.0);
POINT (r4, 356.0);
POINT (0.872, 356.05); /* top indentation, left half */
GLfloat th;
npoints = 0;
- th = 338.5 * d2r;
+ th = 338.0 * d2r;
pointsx0[npoints] = r1c * cos(th) * dc->gasket_size;
pointsy0[npoints] = r1c * sin(th) * dc->gasket_size;
npoints++;
pointsy0[npoints] = r4 * sin(th) * dc->gasket_size;
npoints++;
- th = 343.5 * d2r;
+ th = 344.0 * d2r;
pointsx0[npoints] = r1c * cos(th) * dc->gasket_size;
pointsy0[npoints] = r1c * sin(th) * dc->gasket_size;
npoints++;
pointsx0[npoints] = r4 * cos(th) * dc->gasket_size;
pointsy0[npoints] = r4 * sin(th) * dc->gasket_size;
- npoints++;
if (! wire)
{
/* Now make a donut.
*/
{
- int nsteps = 12;
+ int nsteps = (wire ? 12 : 64);
GLfloat r0 = 0.04;
- GLfloat r1 = 0.060;
+ GLfloat r1 = 0.070;
GLfloat th, cth, sth;
glPushMatrix ();
}
npoints = 0;
- for (th = 0; th < M_PI; th += (M_PI / 6))
+ for (th = (wire ? 0 : -0.1);
+ th <= M_PI + 0.1;
+ th += (M_PI / (wire ? 5 : 32)))
{
pointsx0[npoints] = w/2 * cos(th);
pointsy0[npoints] = w/2 * sin(th);
* dc->speed);
}
+# ifdef DXF_OUTPUT_HACK
+ {
+ dc->frame_depth = dc->gasket_depth;
+ dxf_layer = 1;
+ dxf_color = 3;
+ dxf_start();
+ glPushMatrix();
+ glRotatef(90, 1, 0, 0);
+ glRotatef(90, 0, 0, 1);
+ glPushMatrix();
+ glRotatef(helix_rot, 0, 0, 1);
+ make_ladder (dc, 0, 0);
+ make_helix (dc, 0, 0);
+ glRotatef (180, 0, 0, 1);
+ make_helix (dc, 0, 0);
+ glPopMatrix();
+ dxf_layer++;
+ make_gasket (dc, 0);
+ dxf_layer++;
+ make_frame (dc, 0);
+ glPopMatrix();
+ dxf_end();
+ }
+# endif
+
glPushMatrix();
dc->helix_list = glGenLists (1);
glNewList (dc->helix_list, GL_COMPILE);