+
+# ifdef DEBUG
+ {
+ GLfloat step = 0.1;
+ if (c == 'a') dc->persp_off += step;
+ else if (c == 'z') dc->persp_off -= step;
+ else if (c == 's') dc->pos_off += step;
+ else if (c == 'x') dc->pos_off -= step;
+ else return False;
+
+ /* dc->pos_off = -dc->persp_off; */
+ reshape_logo (mi, MI_WIDTH(mi), MI_HEIGHT(mi));
+ return True;
+ }
+# endif
+