-
-/* void buildBoard(void) { */
-/* board[0][5] = BKING; */
-/* board[1][4] = BPAWN; */
-/* board[1][2] = BPAWN; */
-/* board[1][0] = BPAWN; */
-/* board[2][2] = BPAWN; */
-/* board[2][4] = BPAWN; */
-/* board[2][7] = KNIGHT; */
-/* board[3][0] = PAWN; */
-/* board[3][2] = ROOK; */
-/* board[4][0] = PAWN; */
-/* board[4][4] = KING; */
-/* board[4][5] = PAWN; */
-/* board[6][0] = BPAWN; */
-/* board[6][7] = PAWN; */
-/* board[7][0] = BBISHOP; */
-/* } */