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http://www.jwz.org/xscreensaver/xscreensaver-5.07.tar.gz
[xscreensaver]
/
hacks
/
glx
/
endgame.man
diff --git
a/hacks/glx/endgame.man
b/hacks/glx/endgame.man
index e1c12ea71b5417b5b3ad285cda8b56cd591603b2..93ca5c39757fced367ed1bfde8d721c04a8dd86d 100644
(file)
--- a/
hacks/glx/endgame.man
+++ b/
hacks/glx/endgame.man
@@
-42,9
+42,7
@@
or the id number (decimal or hex) of a specific visual.
.B \-wireframe
Render in wireframe instead of solid.
.B \-fps
.B \-wireframe
Render in wireframe instead of solid.
.B \-fps
-Display a running tally of how many frames per second are being rendered.
-In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
-your GL performance.
+Display the current frame rate, CPU load, and polygon count.
.SH ENVIRONMENT
.PP
.TP 8
.SH ENVIRONMENT
.PP
.TP 8