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From http://www.jwz.org/xscreensaver/xscreensaver-5.38.tar.gz
[xscreensaver]
/
hacks
/
glx
/
engine.c
diff --git
a/hacks/glx/engine.c
b/hacks/glx/engine.c
index f26f68d10ae86359885ff8169ed74f3850157cb5..0f39b8da7af640d7308a7fb42ba032085832053d 100644
(file)
--- a/
hacks/glx/engine.c
+++ b/
hacks/glx/engine.c
@@
-27,7
+27,7
@@
"*suppressRotationAnimation: True\n" \
"*titleFont: -*-helvetica-medium-r-normal-*-*-180-*-*-*-*-*-*\n" \
"*suppressRotationAnimation: True\n" \
"*titleFont: -*-helvetica-medium-r-normal-*-*-180-*-*-*-*-*-*\n" \
-# define
refresh
_engine 0
+# define
free
_engine 0
# define release_engine 0
# include "xlockmore.h" /* from the xscreensaver distribution */
#else /* !STANDALONE */
# define release_engine 0
# include "xlockmore.h" /* from the xscreensaver distribution */
#else /* !STANDALONE */
@@
-847,11
+847,19
@@
static int makeshaft (Engine *e)
ENTRYPOINT void reshape_engine(ModeInfo *mi, int width, int height)
{
Engine *e = &engine[MI_SCREEN(mi)];
ENTRYPOINT void reshape_engine(ModeInfo *mi, int width, int height)
{
Engine *e = &engine[MI_SCREEN(mi)];
- glViewport(0,0,(GLint)width, (GLint) height);
+ double h = (GLfloat) height / (GLfloat) width;
+ int y = 0;
+
+ if (width > height * 5) { /* tiny window: show middle */
+ height = width * 9/16;
+ y = -height/2;
+ h = height / (GLfloat) width;
+ }
+
+ glViewport(0, y, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
-/* glFrustum(-1.0,1.0,-1.0,1.0,1.5,70.0);*/
- gluPerspective(40.0,((GLdouble)width)/height,1.5,70.0);
+ gluPerspective(40, 1/h, 1.5, 70.0);
glMatrixMode(GL_MODELVIEW);
e->win_h = height;
e->win_w = width;
glMatrixMode(GL_MODELVIEW);
e->win_h = height;
e->win_w = width;
@@
-863,7
+871,7
@@
ENTRYPOINT void init_engine(ModeInfo *mi)
int screen = MI_SCREEN(mi);
Engine *e;
int screen = MI_SCREEN(mi);
Engine *e;
- MI_INIT(mi, engine
, NULL
);
+ MI_INIT(mi, engine);
e = &engine[screen];
e->window = MI_WINDOW(mi);
e = &engine[screen];
e->window = MI_WINDOW(mi);