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http://packetstormsecurity.org/UNIX/admin/xscreensaver-3.29.tar.gz
[xscreensaver]
/
hacks
/
glx
/
extrusion.c
diff --git
a/hacks/glx/extrusion.c
b/hacks/glx/extrusion.c
index 8537da38858e763d90a4996ca485faacebac7ab7..d1c8dbbb825e0838f56e219496615e3c53006f61 100644
(file)
--- a/
hacks/glx/extrusion.c
+++ b/
hacks/glx/extrusion.c
@@
-37,8
+37,11
@@
# define PROGCLASS "Screensaver"
# define HACK_INIT init_screensaver
# define HACK_DRAW draw_screensaver
# define PROGCLASS "Screensaver"
# define HACK_INIT init_screensaver
# define HACK_DRAW draw_screensaver
+# define HACK_RESHAPE reshape_screensaver
# define screensaver_opts xlockmore_opts
# define screensaver_opts xlockmore_opts
-#define DEFAULTS "*light: True \n" \
+#define DEFAULTS "*delay: 10000 \n" \
+ "*showFPS: False \n" \
+ "*light: True \n" \
"*wire: False \n" \
"*texture: False \n" \
"*image: BUILTIN \n" \
"*wire: False \n" \
"*texture: False \n" \
"*image: BUILTIN \n" \
@@
-666,6
+669,7
@@
void draw_screensaver(ModeInfo * mi)
dd_lasty *= scale;
}
dd_lasty *= scale;
}
+ if (mi->fps_p) do_fps (mi);
glXSwapBuffers(display, window);
}
glXSwapBuffers(display, window);
}
@@
-697,8
+701,8
@@
void resetProjection(void) {
}
/* Standard reshape function */
}
/* Standard reshape function */
-
static
void
-reshape
(
int width, int height)
+void
+reshape
_screensaver(ModeInfo *mi,
int width, int height)
{
global_width=width;
global_height=height;
{
global_width=width;
global_height=height;
@@
-736,12
+740,13
@@
void chooseScreensaverExample(void) {
}
/* main OpenGL initialization routine */
}
/* main OpenGL initialization routine */
-void initializeGL(GLsizei width, GLsizei height)
+void
+initializeGL(ModeInfo *mi, GLsizei width, GLsizei height)
{
int style;
int mode;
{
int style;
int mode;
- reshape
(
width, height);
+ reshape
_screensaver(mi,
width, height);
glViewport( 0, 0, width, height );
glEnable(GL_DEPTH_TEST);
glViewport( 0, 0, width, height );
glEnable(GL_DEPTH_TEST);
@@
-791,8
+796,8
@@
void init_screensaver(ModeInfo * mi)
gp->window = MI_WINDOW(mi);
if ((gp->glx_context = init_GL(mi)) != NULL) {
gp->window = MI_WINDOW(mi);
if ((gp->glx_context = init_GL(mi)) != NULL) {
- reshape
(
MI_WIDTH(mi), MI_HEIGHT(mi));
- initializeGL(MI_WIDTH(mi), MI_HEIGHT(mi));
+ reshape
_screensaver(mi,
MI_WIDTH(mi), MI_HEIGHT(mi));
+ initializeGL(
mi,
MI_WIDTH(mi), MI_HEIGHT(mi));
chooseScreensaverExample();
} else {
MI_CLEARWINDOW(mi);
chooseScreensaverExample();
} else {
MI_CLEARWINDOW(mi);