-/* flyingtoasters, Copyright (c) 2003-2006 Jamie Zawinski <jwz@jwz.org>
+/* flyingtoasters, Copyright (c) 2003-2014 Jamie Zawinski <jwz@jwz.org>
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
#include "xpm-ximage.h"
#include <ctype.h>
-#include "../images/chromesphere.xpm"
-#include "../images/toast.xpm"
+#define HAVE_TEXTURE
+#ifdef HAVE_TEXTURE
+# include "../images/chromesphere.xpm"
+# include "../images/toast.xpm"
+#endif /* HAVE_TEXTURE */
+
#ifdef USE_GL /* whole file */
int track_tick;
GLuint *dlists;
+
+# ifdef HAVE_TEXTURE
GLuint chrome_texture;
GLuint toast_texture;
+# endif
int nfloaters;
floater *floaters;
0.0, 0.0, 0.0,
0.0, 1.0, 0.0);
+# ifdef HAVE_MOBILE /* Keep it the same relative size when rotated. */
+ {
+ int o = (int) current_device_rotation();
+ if (o != 0 && o != 180 && o != -180)
+ glScalef (1/h, 1/h, 1/h);
+ }
+# endif
+
glClear(GL_COLOR_BUFFER_BIT);
}
{
toaster_configuration *bp = &bps[MI_SCREEN(mi)];
- if (event->xany.type == ButtonPress &&
- event->xbutton.button == Button1)
- {
- bp->button_down_p = True;
- gltrackball_start (bp->user_trackball,
- event->xbutton.x, event->xbutton.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
- else if (event->xany.type == ButtonRelease &&
- event->xbutton.button == Button1)
- {
- bp->button_down_p = False;
- return True;
- }
- else if (event->xany.type == ButtonPress &&
- (event->xbutton.button == Button4 ||
- event->xbutton.button == Button5))
- {
- gltrackball_mousewheel (bp->user_trackball, event->xbutton.button, 5,
- !event->xbutton.state);
- return True;
- }
- else if (event->xany.type == MotionNotify &&
- bp->button_down_p)
- {
- gltrackball_track (bp->user_trackball,
- event->xmotion.x, event->xmotion.y,
- MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
+ if (gltrackball_event_handler (event, bp->user_trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &bp->button_down_p))
+ return True;
return False;
}
+#ifdef HAVE_TEXTURE
+
static void
load_textures (ModeInfo *mi)
{
chromesphere_xpm);
clear_gl_error();
+#ifndef HAVE_JWZGLES /* No SPHERE_MAP yet */
glGenTextures (1, &bp->chrome_texture);
glBindTexture (GL_TEXTURE_2D, bp->chrome_texture);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
xi->width, xi->height, 0,
GL_RGBA,
- /* GL_UNSIGNED_BYTE, */
+# ifndef USE_IPHONE
GL_UNSIGNED_INT_8_8_8_8_REV,
+# else
+ GL_UNSIGNED_BYTE,
+# endif
xi->data);
check_gl_error("texture");
+ XDestroyImage (xi);
+ xi = 0;
+#endif
xi = xpm_to_ximage (mi->dpy, mi->xgwa.visual, mi->xgwa.colormap,
toast_xpm);
glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA,
xi->width, xi->height, 0,
GL_RGBA,
- /* GL_UNSIGNED_BYTE, */
+# ifndef USE_IPHONE
GL_UNSIGNED_INT_8_8_8_8_REV,
+# else
+ GL_UNSIGNED_BYTE,
+# endif
xi->data);
check_gl_error("texture");
-
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glEnable(GL_TEXTURE_2D);
+ XDestroyImage (xi);
+ xi = 0;
}
+#endif /* HAVE_TEXTURE */
+
+
ENTRYPOINT void
init_toasters (ModeInfo *mi)
int wire = MI_IS_WIREFRAME(mi);
int i;
- if (!bps) {
- bps = (toaster_configuration *)
- calloc (MI_NUM_SCREENS(mi), sizeof (toaster_configuration));
- if (!bps) {
- fprintf(stderr, "%s: out of memory\n", progname);
- exit(1);
- }
-
- bp = &bps[MI_SCREEN(mi)];
- }
+ MI_INIT (mi, bps, NULL);
bp = &bps[MI_SCREEN(mi)];
glLightfv(GL_LIGHT0, GL_SPECULAR, spc);
}
+# ifdef HAVE_TEXTURE
if (!wire && do_texture)
load_textures (mi);
+# endif
- bp->user_trackball = gltrackball_init ();
+ bp->user_trackball = gltrackball_init (False);
auto_track_init (mi);
bp->dlists = (GLuint *) calloc (countof(all_objs)+1, sizeof(GLuint));
glScalef (6, 6, 6);
glBindTexture (GL_TEXTURE_2D, 0);
+ glDisable (GL_TEXTURE_2D);
if (i == BASE_TOASTER)
{
glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, spec);
glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, shiny);
+#ifdef HAVE_TEXTURE
if (do_texture)
- glBindTexture (GL_TEXTURE_2D, bp->chrome_texture);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
+ {
+#ifndef HAVE_JWZGLES /* No SPHERE_MAP yet */
+ glEnable (GL_TEXTURE_2D);
+ glEnable (GL_TEXTURE_GEN_S);
+ glEnable (GL_TEXTURE_GEN_T);
+ glBindTexture (GL_TEXTURE_2D, bp->chrome_texture);
+ glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
+ glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
+#endif
+ }
+# endif
}
else if (i == TOAST || i == TOAST_BITTEN)
{
glMaterialfv (GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, color);
glMaterialfv (GL_FRONT_AND_BACK, GL_SPECULAR, spec);
glMaterialf (GL_FRONT_AND_BACK, GL_SHININESS, shiny);
+#ifdef HAVE_TEXTURE
if (do_texture)
- glBindTexture (GL_TEXTURE_2D, bp->toast_texture);
- glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
- glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ {
+ glEnable (GL_TEXTURE_2D);
+ glEnable (GL_TEXTURE_GEN_S);
+ glEnable (GL_TEXTURE_GEN_T);
+ glBindTexture (GL_TEXTURE_2D, bp->toast_texture);
+ glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
+ }
+# endif
glMatrixMode(GL_TEXTURE);
glTranslatef(0.5, 0.5, 0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix ();
+ glRotatef(current_device_rotation(), 0, 0, 1);
glRotatef(bp->view_x, 1, 0, 0);
glRotatef(bp->view_y, 0, 1, 0);
- gltrackball_rotate (bp->user_trackball);
+ /* Rotate the scene around a point that's a little deeper in. */
+ glTranslatef (0, 0, -50);
+ gltrackball_rotate (bp->user_trackball);
+ glTranslatef (0, 0, 50);
#if 0
{