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http://www.jwz.org/xscreensaver/xscreensaver-5.07.tar.gz
[xscreensaver]
/
hacks
/
glx
/
glforestfire.man
diff --git
a/hacks/glx/glforestfire.man
b/hacks/glx/glforestfire.man
index 82620f9bd4681348c2237ee34708b3029f778f84..aae3a25e99e49bb48d135c5c4cded5e20eb35cfd 100644
(file)
--- a/
hacks/glx/glforestfire.man
+++ b/
hacks/glx/glforestfire.man
@@
-27,7
+27,7
@@
glforestfire - draws a GL animation of sprinkling fire-like 3D triangles
[\-wireframe] [\-no-wireframe]
[\-wander] [\-no-wander]
[\-trackmouse] [\-no-trackmouse]
[\-wireframe] [\-no-wireframe]
[\-wander] [\-no-wander]
[\-trackmouse] [\-no-trackmouse]
-[\-fps]
[\-no-fps]
+[\-fps]
.SH DESCRIPTION
The \fIglforestfire\fP program draws an animation of sprinkling fire-like 3D triangles in
a landscape filled with trees.
.SH DESCRIPTION
The \fIglforestfire\fP program draws an animation of sprinkling fire-like 3D triangles in
a landscape filled with trees.
@@
-49,9
+49,7
@@
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
.TP 8
.B \-fps
or the id number (decimal or hex) of a specific visual.
.TP 8
.B \-fps
-Display a running tally of how many frames per second are being rendered.
-In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
-your GL performance.
+Display the current frame rate, CPU load, and polygon count.
.TP 8
.B \-trees \fInumber_of_trees\fP\fP
Specify how much trees are drawn in the landscape.
.TP 8
.B \-trees \fInumber_of_trees\fP\fP
Specify how much trees are drawn in the landscape.