- {(caddr_t *) &mode_str, "mode", "Mode", DEF_MODE, t_String},
- {(caddr_t *) &speed, "speed", "Speed", DEF_SPEED, t_Float},
- {(caddr_t *) &density, "density", "Density", DEF_DENSITY, t_Float},
- {(caddr_t *) &do_fog, "fog", "Fog", DEF_FOG, t_Bool},
- {(caddr_t *) &do_waves, "waves", "Waves", DEF_WAVES, t_Bool},
- {(caddr_t *) &do_rotate, "rotate", "Rotate", DEF_ROTATE, t_Bool},
- {(caddr_t *) &do_texture, "texture", "Texture", DEF_TEXTURE, t_Bool},
+ {&mode_str, "mode", "Mode", DEF_MODE, t_String},
+ {&speed, "speed", "Speed", DEF_SPEED, t_Float},
+ {&density, "density", "Density", DEF_DENSITY, t_Float},
+ {&do_fog, "fog", "Fog", DEF_FOG, t_Bool},
+ {&do_waves, "waves", "Waves", DEF_WAVES, t_Bool},
+ {&do_rotate, "rotate", "Rotate", DEF_ROTATE, t_Bool},
+ {&do_texture, "texture", "Texture", DEF_TEXTURE, t_Bool},