"*showFPS: False \n" \
"*wireframe: False \n" \
-#define refresh_glschool (0)
+#define free_glschool (0)
#define release_glschool (0)
-#define glschool_handle_event (0)
+#define glschool_handle_event (xlockmore_no_events)
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
Bool wire = MI_IS_WIREFRAME(mi);
glschool_configuration *sc;
- MI_INIT (mi, scs, NULL);
+ MI_INIT (mi, scs);
sc = &scs[MI_SCREEN(mi)];
sc->drawGoal = DoDrawGoal;