"*showFPS: False \n" \
"*wireframe: False \n" \
-#define refresh_glschool (0)
+#define free_glschool (0)
#define release_glschool (0)
-#define glschool_handle_event (0)
+#define glschool_handle_event (xlockmore_no_events)
#undef countof
#define countof(x) (sizeof((x))/sizeof((*x)))
Bool wire = MI_IS_WIREFRAME(mi);
glschool_configuration *sc;
- if (!scs) {
- scs = (glschool_configuration *)calloc(MI_NUM_SCREENS(mi), sizeof(glschool_configuration));
- if (!scs) {
- perror("init_glschool: ");
- exit(1);
- }
- }
+ MI_INIT (mi, scs);
sc = &scs[MI_SCREEN(mi)];
sc->drawGoal = DoDrawGoal;