struct glsnake_cfg {
#ifndef HAVE_GLUT
GLXContext * glx_context;
-# ifdef HAVE_GLBITMAP
- XFontStruct * font;
- GLuint font_list;
-# else
- texture_font_data *font_data;
-# endif
+ texture_font_data *font_data;
#else
/* font list number */
int font;
/* set up a font for the labels */
#ifndef HAVE_GLUT
if (titles)
-# ifdef HAVE_GLBITMAP
- load_font(mi->dpy, "labelfont", &bp->font, &bp->font_list);
-# else
- bp->font_data = load_texture_font (mi->dpy, "labelFont");
-# endif
+ bp->font_data = load_texture_font (mi->dpy, "labelfont");
#endif
/* build a solid display list */
glutBitmapCharacter(GLUT_BITMAP_HELVETICA_12, s[i++]);
}
#else
- print_gl_string(mi->dpy,
-# ifdef HAVE_GLBITMAP
- bp->font, bp->font_list,
-# else
- bp->font_data,
-# endif
- mi->xgwa.width, mi->xgwa.height,
+ print_gl_string(mi->dpy, bp->font_data,
+ mi->xgwa.width, mi->xgwa.height,
10.0, (float) mi->xgwa.height - 10.0,
s, False);
#endif