[\-display \fIhost:display.screen\fP] [\-window] [\-root]
[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-fps]
[\-wireframe] [\-altcolour]
[\-display \fIhost:display.screen\fP] [\-window] [\-root]
[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-fps]
[\-wireframe] [\-altcolour]
-Display a running tally of how many frames per second are being rendered.
-In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
-your GL performance.
+Display the current frame rate, CPU load, and polygon count.