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From http://www.jwz.org/xscreensaver/xscreensaver-5.23.tar.gz
[xscreensaver]
/
hacks
/
glx
/
glsnake.man
diff --git
a/hacks/glx/glsnake.man
b/hacks/glx/glsnake.man
index e6b55278abf3705ce0492c3f372e6f34454554b9..217be2f8a3e5f0750f17f26eedcad4a2f3b25fe8 100644
(file)
--- a/
hacks/glx/glsnake.man
+++ b/
hacks/glx/glsnake.man
@@
-6,12
+6,12
@@
glsnake \- OpenGL enhanced Rubik's Snake cyclewaster.
.B glsnake
[\-display \fIhost:display.screen\fP] [\-window] [\-root]
[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-fps]
.B glsnake
[\-display \fIhost:display.screen\fP] [\-window] [\-root]
[\-visual \fIvisual\fP] [\-delay \fImicroseconds\fP] [\-fps]
-[\-wireframe] [\-
scary
colour]
-[\-
velocity
\fIangular\fP]
+[\-wireframe] [\-
alt
colour]
+[\-
angvel
\fIangular\fP]
[\-explode \fIdistance\fP]
[\-statictime \fImilliseconds\fP]
[\-explode \fIdistance\fP]
[\-statictime \fImilliseconds\fP]
-[\-y
spin
\fIangle\fP]
-[\-z
spin
\fIangle\fP]
+[\-y
angvel
\fIangle\fP]
+[\-z
angvel
\fIangle\fP]
.SH DESCRIPTION
.PP
.B glsnake
.SH DESCRIPTION
.PP
.B glsnake
@@
-34,18
+34,16
@@
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
.TP 8
.B \-fps
or the id number (decimal or hex) of a specific visual.
.TP 8
.B \-fps
-Display a running tally of how many frames per second are being rendered.
-In conjunction with \fB\-delay 0\fP, this can be a useful benchmark of
-your GL performance.
+Display the current frame rate, CPU load, and polygon count.
.TP 8
.B \-wireframe
Display the snake in wireframe mode, rather than the default solid mode.
.TP 8
.TP 8
.B \-wireframe
Display the snake in wireframe mode, rather than the default solid mode.
.TP 8
-.B \-
scary
colour
+.B \-
alt
colour
Use the alternate colour scheme for the snake. Shape identification using
colour will be disabled.
.TP 8
Use the alternate colour scheme for the snake. Shape identification using
colour will be disabled.
.TP 8
-.B -
velocity
\fIangular\fP
+.B -
angvel
\fIangular\fP
Change the speed at which the snake morphs to a new shape.
.TP 8
.B -explode \fIdistance\fP
Change the speed at which the snake morphs to a new shape.
.TP 8
.B -explode \fIdistance\fP
@@
-54,10
+52,10
@@
Change the distance between the nodes of a snake.
.B \-statictime \fImilliseconds\fP
Change the time between morphs.
.TP 8
.B \-statictime \fImilliseconds\fP
Change the time between morphs.
.TP 8
-.B \-y
spin
\fIangle\fP
+.B \-y
angvel
\fIangle\fP
Change the angle of rotation around the Y axis per frame.
.TP 8
Change the angle of rotation around the Y axis per frame.
.TP 8
-.B \-z
spin
\fIangle\fP
+.B \-z
angvel
\fIangle\fP
Change the angle of rotation around the Z axis per frame.
.SH ENVIRONMENT
.PP
Change the angle of rotation around the Z axis per frame.
.SH ENVIRONMENT
.PP
@@
-75,7
+73,7
@@
This XScreenSaver will attempt to read model files installed with the interactiv
.SH SEE ALSO
.BR X (1),
.BR xscreensaver (1),
.SH SEE ALSO
.BR X (1),
.BR xscreensaver (1),
-.BR glsnake (
6
)
+.BR glsnake (
MANSUFFIX
)
.PP
.EX
http://spacepants.org/src/glsnake/
.PP
.EX
http://spacepants.org/src/glsnake/