#define DEF_SPIN "XYZ"
#define DEF_WANDER "True"
-#define DEFAULTS "*delay: 10000 \n" \
+#define DEFAULTS "*delay: 20000 \n" \
"*showFPS: False \n" \
"*wireframe: False \n" \
"*spin: " DEF_SPIN "\n" \
{
Bool spinx=False, spiny=False, spinz=False;
- double spin_speed = 1.0;
- double wander_speed = 0.05;
- double spin_accel = 1.0;
+ double spin_speed = 0.5;
+ double wander_speed = 0.02;
+ double spin_accel = 0.5;
char *s = do_spin;
while (*s)