static GLfloat speed;
static GLfloat twistiness;
-static GLfloat nlayers;
+static GLint nlayers;
static Bool do_wander;
static Bool do_symmetric;
{&do_symmetric, "symmetric", "Symmetric", DEF_SYMMETRIC, t_Bool},
{&speed, "speed", "Speed", DEF_SPEED, t_Float},
{&twistiness, "twistiness", "Twistiness", DEF_TWISTINESS, t_Float},
- {&nlayers, "layers", "Layers", DEF_LAYERS, t_Float},
+ {&nlayers, "layers", "Layers", DEF_LAYERS, t_Int},
};
ENTRYPOINT ModeSpecOpt hypnowheel_opts = {