static void randomize_parameters(jigglystruct *js) {
do_tetrahedron = random() & 1;
-# ifndef HAVE_JWZGLES
+# ifndef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */
js->do_wireframe = !(random() & 3);
# endif
js->color_style = random() % 5;
-# ifdef HAVE_JWZGLES /* SPHERE_MAP unimplemented */
+# ifdef HAVE_JWZGLES /* #### SPHERE_MAP unimplemented */
while (js->color_style == COLOR_STYLE_CHROME)
js->color_style = random() % 5;;
# endif