- print_gl_string (mi->dpy, sp->font_data,
- mi->xgwa.width, mi->xgwa.height,
- 10, mi->xgwa.height - 10,
- sp->pattern, False);
+ glColor3f (1, 1, 0);
+ print_texture_label (mi->dpy, sp->font_data,
+ mi->xgwa.width, mi->xgwa.height,
+ 1, sp->pattern);