#define DEFAULTS "*delay: 20000 \n" \
"*showFPS: False \n" \
- "*wireframe: False \n"
+ "*wireframe: False \n" \
+ "*suppressRotationAnimation: True\n" \
+
# define refresh_lament 0
# define release_lament 0
#include "xlockmore.h"
/* Constrain it to roughly life-sized on the screen, not huge.
*/
-# ifdef USE_IPHONE
- if (size > 768) /* iPad retina */
+# ifdef HAVE_MOBILE
+ if (size > 768) /* iPad retina / iPhone 6 */
target_size *= 1.5;
else
# endif
int j = (i + 1) % countof(p);
/* if (top_p)*/
do_normal (z, 0, 0,
- 0, p[i].y, p[i].z,
- 0, p[j].y, p[j].z);
+ 0, p[i].x, p[i].y,
+ 0, p[j].x, p[j].y);
/*
else
do_normal (z, 0, 0,