static void
set_parameters(void)
{
+# ifdef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */
+ wireframe = 0;
+# endif
+
/* In wire frame mode do not draw a texture */
if (wireframe)
{
*
* Return the magnitude of the given vector
*/
+#if 0
static inline double
length (Vector3D u)
{
return sqrt (u.x * u.x + u.y * u.y + u.z * u.z);
}
+#endif
/******************************************************************************
*