"*chooseRandomImages: True \n"
# define refresh_mirrorblob 0
-/*
-# define mirrorblob_handle_event 0
-*/
# include "xlockmore.h"
#else /* !STANDALONE */
# include "xlock.h" /* from the xlockmore distribution */
#define PMM { sqrt_3, -sqrt_3, -sqrt_3 } /* +X, -Y, -Z */
/* Structure describing a tetrahedron */
-Vector3D tetrahedron[4][3] = {
+static Vector3D tetrahedron[4][3] = {
{PPP, MMP, MPM},
{PMM, MPM, MMP},
{PPP, MPM, PMM},
* Static blob data
*****************************************************************************/
-const Vector3D zero_vector = { 0.0, 0.0, 0.0 };
+static const Vector3D zero_vector = { 0.0, 0.0, 0.0 };
/* Use 2 textures to allow a gradual fade between images */
#define NUM_TEXTURES 2
static void
set_parameters(void)
{
+# ifdef HAVE_JWZGLES /* #### glPolygonMode other than GL_FILL unimplemented */
+ wireframe = 0;
+# endif
+
/* In wire frame mode do not draw a texture */
if (wireframe)
{
*
* Return the magnitude of the given vector
*/
+#if 0
static inline double
length (Vector3D u)
{
return sqrt (u.x * u.x + u.y * u.y + u.z * u.z);
}
+#endif
/******************************************************************************
*
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
+ glRotatef(current_device_rotation(), 0, 0, 1);
/* Move down the z-axis. */
glTranslatef (0.0, 0.0, -4.0);
gltrackball_rotate (gp->trackball);
- glRotatef(current_device_rotation(), 0, 0, 1);
/* glColor4ub (255, 0, 0, 128); */
glBegin(GL_TRIANGLES);
mirrorblobstruct *gp = &Mirrorblob[MI_SCREEN (mi)];
if (event->xany.type == ButtonPress &&
- event->xbutton.button == Button1)
- {
- gp->button_down = 1;
- gltrackball_start (gp->trackball, event->xbutton.x,
- event->xbutton.y, MI_WIDTH (mi), MI_HEIGHT (mi));
- return True;
- }
- else if (event->xany.type == ButtonRelease &&
- event->xbutton.button == Button1)
- {
- gp->button_down = 0;
- return True;
- }
- else if (event->xany.type == ButtonPress &&
- event->xbutton.button == Button4)
+ event->xbutton.button == Button4)
{
zoom *= 1.1;
return True;
zoom *= 0.9;
return True;
}
- else if (event->xany.type == MotionNotify && gp->button_down)
+ else if (gltrackball_event_handler (event, gp->trackball,
+ MI_WIDTH (mi), MI_HEIGHT (mi),
+ &gp->button_down))
{
- gltrackball_track (gp->trackball, event->xmotion.x,
- event->xmotion.y, MI_WIDTH (mi), MI_HEIGHT (mi));
return True;
}
+ else if (screenhack_event_helper (MI_DISPLAY(mi), MI_WINDOW(mi), event))
+ {
+ gp->state_start_time = 0;
+ gp->state = HOLDING;
+ return True;
+ }
+
return False;
}
{
MI_CLEARWINDOW(mi);
}
- gp->trackball = gltrackball_init();
+ gp->trackball = gltrackball_init(False);
initialise_blob(gp, MI_WIDTH(mi), MI_HEIGHT(mi), BUMP_ARRAY_SIZE);
gp->state = INITIALISING;